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  1. #1
    Player
    RadiantRay's Avatar
    Join Date
    Oct 2015
    Posts
    38
    Character
    Radiant Ray
    World
    Leviathan
    Main Class
    White Mage Lv 60
    To be honest I feel that this game over compensates tanks and healers for a lot of the raids in this game. I think it would help new healers learn how to heal in a raid setting if there wasn't always a 2nd healer covering up their mistakes (because if this game really needed 2 healers you would wipe due to lack of hps if one healer slacked off). I think that's why you see a lot of the healer dps rants on the forums for the most part.

    What would make healing more fun is if they actually reduced the number of healers and tanks per raid to only 1 and only getting more when it's necessary to that particular fight. For example Titan Hard mode only needs 1 tank, but Titan extreme needs 2 and the DF should recruit accordingly. This game feels perfectly balanced for one healer because even when a healer is completely new to a dungeon/trial I always let them solo heal and most of the time they do just fine without even realizing they just solo healed while I go full time dps.
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  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by RadiantRay View Post
    To be honest I feel that this game over compensates tanks and healers for a lot of the raids in this game. I think it would help new healers learn how to heal in a raid setting if there wasn't always a 2nd healer covering up their mistakes (because if this game really needed 2 healers you would wipe due to lack of hps if one healer slacked off). I think that's why you see a lot of the healer dps rants on the forums for the most part.
    The two healer situation is more noticable when the content is new and people were not as geared for the content. Like Bismarck and Ravana Extreme during the first few weeks of HW. You can totally feel the need for both healers, with the high damage output to two tanks in one situation, to having shields with high raid wide damage output being a life-saver in the other.

    If you go back to ARR hard mode and most extremes, yes they can be solo healed even in level 50 sync with the amount of gear we ended ARR with. Although a return of some of Leviathan Extreme healer mechanics during the i90-i100 heyday, punishing healers for overhealing and not being strategic in their choices of heals, or healer "swap" mechanics like Infrit Extreme is likely as we get more mid-core "extreme" content outside of Alexander Savage.

    The same with tanks. Titan Extreme nowadays you only need a single tank, gear at the end of ARR allowed a single MT to eat all the stacks preventing a need to tank swap. Provided DPS was on-target, they would also pick up the adds after the heart phase. Going back to minimum ilvl days with Titan and even Infrit Extreme heyday those vulnerability stacks hurt to a point where they'd die without a swap. Equilvent to that today is Alexander Floor 3 normal and savage, with the usual vulnerability getting too high = must tank swap.
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