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  1. #11
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Hitoseijuro View Post
    ...
    It achieves differentiation of DRG's playstyle rather than simply being another 1-2-3-4 combo class. If people are complaining about WT not doing anything different, they'll sure as hell complain it anyway regardless of if the 4th combo extension was random or not.

    And as someone mentioned earlier, it'd also bring into concern the balance of powers/utility between all the dps classes, considering DRG is already among the strongest melee with arguably the best utility that guarantees them a raid slot as much as a BRD/MCH and WAR.

    Quote Originally Posted by Misutoraru View Post
    that might boost up the DPS even further, but class balance is not the main discussion in this thread
    and dont have issue with current FC WT setting, just i would be feeling much happier if they are given out at same level and a totally different skill unlocked for next stage
    Like this right here, DRG doesn't need any more damage or utility for that matter. Unless you want them to literally slap on a skill that has no practical use like paeon or feint. On paper, having a 4th skill that'll finish no matter what with no circumstances attached to it, which can extend your buff that increases your overall dps, is honestly quite boring and OP'd on paper. The split would be needed to address that to at least necessitate some sort of situation awareness.
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    Last edited by RiceisNice; 09-30-2015 at 05:52 AM.
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