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  1. #1
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by OPneedNerfs View Post
    Because PLD/DRK was impossible to clear in i190 just like the devs said? Heck, even PLD/WAR was having major issues that they switched to DRK/WAR for more DPS and that was from one of the top progression raiding teams now.
    Isn't that just progression meta though? you switch out all the weak parts for better ones? I can't think a single progression raid that doesn't stack class advantages in any game. I really don't see how they even care half the time either because isn't their main goal just to down the fight before anyone else regardless of what class they play?

    I feel like the problem is more that people expect to be able to play any class they want when the gear treadmill isn't at the point where that is viable but once you get to that point and past it all of this becomes moot as its not longer as big a issue because the checks got easier from having more gear.

    Feel free to correct me if I'm wrong
    (6)

  2. #2
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PotatoWafflez View Post
    Isn't that just progression meta though? you switch out all the weak parts for better ones? I can't think a single progression raid that doesn't stack class advantages in any game. I really don't see how they even care half the time either because isn't their main goal just to down the fight before anyone else regardless of what class they play?

    I feel like the problem is more that people expect to be able to play any class they want when the gear treadmill isn't at the point where that is viable but once you get to that point and past it all of this becomes moot as its not longer as big a issue because the checks got easier from having more gear.

    Feel free to correct me if I'm wrong
    Sigh... the gear argument again. When Job A is able to clear content WEEKS before Job B due to gear limitations which are gated by time and RNG, and when Job B is what the devs/the community views as the normal pace of progression, Job A is broken by that definition is it not?

    And also, the biggest flaw of the gear argument is that while Job B now becomes able to complete said content, Job A gets a boost to their ability to clear the content much smoother/safer/faster. Gear helps all jobs, not just the ones that are lacking so it's a pretty moot point when it comes to balancing jobs.
    (7)