Quote Originally Posted by Azurymber View Post
I don't know how you can even claim i troll since im one of the few people posting guides to help people make more of the game.

and im not saying its easy to fix the game. but fixing a battle system is in no way difficult. It also can be fixed so that its quite easy to readjust it quickly in case things don't work.

everything your talking about is the design and not the code. Yes the design and planning takes time. 6 months though is pushing it. They could easily put together a system in a few weeks which can be -CHANGED- and then test it and change it for 2 months till they get it right. Instead they have spent 8-ish months planning, and -still- haven't implemented it.

If you seriously think changing a formula that involves attack, strength, mob defence and a few other variable takes 8 months you are kidding yourself.

FFXIs Damage Formulas

You can't tell me it takes a year to plan and pull that off.....
Listen, you should just stick with being an economist/psychologist/neurologist/marketing analyst/international spy/starship captain because you're out of your element here.

FFXIV isn't made with a browser scripting language where you make a little change, hit refresh, and it's off for cucumber sandwiches and actionless MMO playing while you bill your client for the hour.

The code part is the easy part (and keep in mind there are probably dozens, if not hundreds of developers involved here). It's all about the design. And it's hard enough getting the design right when you can start fresh. FFXIV is a minefield of bad legacy code that has to keep operating even while they fundamentally change how it all works down to the most basic systems, and periodically keep 100% functional updates coming out so what's left of their player base doesn't get bored and walk out for good. It took five years to make FFXIV. It's going to be awhile to fix it, and fix it right.

You can change a battle formula easy. But can you make one that will be a hit with players and last over all the updates the game will go through over the next 10 years? That's where it gets complicated. You have to plan, test, revise the plan more, test the plan more, and back and forth even while deciding where you want the game to end up so you can have exciting expansions that can use the system you're developing. And, oh yeah, 90% of the game doesn't work very well, so you have to fix all that along the way too. And, oh yeah, we'd better have some themed events and new content to keep the players happy, too. There's no way in hell this is a simple task. Yoshi-P does not get very much sleep, I can assure you.