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  1. #35
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I'm bumping this idea. Due to the fact it is similar to what i've seen in other threads.

    Quote Originally Posted by Strident View Post
    Sword Oath and Shield Oath now are off the GCD with a 15 second cooldown. The ability to be outside of an Oath has been removed, except when switching from another class to the PLD. Instead, Oaths will always cast when used instead of falling off.

    Shield Oath now grants Stalwart Shield for 15 seconds after being cast. The next Cover, Shield Swipe, Shield Bash, Bulwark, Clemency, or Sheltron consumes the buff to gain additional effects:

    1 - Cover also absorbs magical damage over its duration.
    2 - Shelton can block the next magical attack as well.
    3 - Bulwark restores 10 TP on each block while active.
    4 - Clemency is swiftcast.
    5 - Shield Swipe debuffs the target with Reflect. Their next ability within 3 seconds deals 10% reduced damage and they take the potency of Shield Swipe again.
    6 - Shield Bash costs no TP.

    Tempered Will now removes ALL debuffs and can be used in ANY situation (including things like Fetters). Cooldown increased to 5 minutes.

    Using Sword Oath grants all nearby party members Stalwart Sword for 15 seconds. The next damaging ability used by a player on an enemy consumes their buff and applies stacks of Stand United to that enemy, with a cap of 8. Upon the last stack of Stalwart Sword falling off, the Stand United stacks activate, allowing the next Royal Authority combo to trigger and consume all of them for 10 seconds. Triggering them grants nearby party members a regen that restores 5% of the PLD's max HP per tick. The regen gains 3 seconds in its duration for each stack of Stand United triggered. None of these effects can stack with an allied PLD.

    The rate of passive blocking has been reduced. Bulwark has been buffed to retain the same block rate as before.

    The cost of Oaths has been greatly increased.

    The cost of Clemency has been somewhat reduced. The overall mana drain with Shield Oath remains the same.

    How's that for all in on defense?
    Stalwart Sword x8
    Damage on enemy = 1 stack, x8 immediately
    Since everyone uses an ability every 2.5 seconds = 8 stacks every 8 seconds.
    5% every 3 seconds x8 = 40% heal every 3 seconds, since 2.5 = that it is permanent.

    Sword Oath = Permanent 40% Heal every 3 seconds for 15 seconds.
    Immediately Switch to Shield Oath when using defensive abilities.

    Sword Oath = 15 second CD, Stalwart Sword = 15 seconds.
    Every 15 seconds trigger on/off for permanent effect.

    Stack Vitality.

    With 18000 Health = 7200 Heal every 3 seconds.

    Healing also = Threat.

    Permanent Threat + Buffs.

    Paladin = Ultimate Tank, Unstoppable and out heals healers.
    (0)
    Last edited by Nektulos-Tuor; 09-20-2015 at 06:20 AM.