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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by rawker View Post
    What if zeal adds 2% attack speed and spend 4% less TP per stack while virtue adds 2% def and mdef and defensive cooldowns refresh 3% faster per stack?
    Paladin doesn't really need attack speed and TP reduction in tank stance. They need a little AOE aggro more then anything else for Zeal.

    Paladin does need TP reduction for Virtue, however Mdef/Def/CD reduction for Virtue would be a little overpowered.

    Paladin needs more complexity. Its honestly a boring class.
    (0)
    Last edited by Nektulos-Tuor; 08-29-2015 at 08:49 AM.

  2. #2
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Paladin needs more complexity.
    No, Paladin needs more paladin. Currently the class is playing like a gladiator. Honestly, where are all the abilities that make paladin, an actual "paladin" class. Where are all the holy spells/abilities for paladin(holy as in light affinity/alignment not the actual spell)

    Divine veil? clemency? Is that your best SE ? We're in 3.0 and its taken that long to add anything remotely "paladin" like to the actual job, not to mention clemency isn't even viable in raids yet at least not really practical without a need of actual tweaks.


    Lets be honest here, we all want to play Paladin like Agrias Oaks or Cidolfus Orlandeau.
    (2)