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  1. #21
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    What if zeal adds 2% attack/cast speed and spend 4% less TP per stack while virtue adds 2% def and mdef and defensive cooldowns refresh 3% faster per stack? Furthermore, upon reaching 5 stacks, their respective oaths will light up and will perform a special move consuming all stacks and disabling the oath when used: sword oath will deal an aoe attack that applies dot on affected targets while shield oath will deal aoe damage that ignores the penalty of shield oath and has increased enmity mod.

    It would still retain the simplicity of the job while adding another layer of perks on it.
    (1)
    Last edited by rawker; 08-29-2015 at 08:48 AM.

  2. #22
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by rawker View Post
    What if zeal adds 2% attack speed and spend 4% less TP per stack while virtue adds 2% def and mdef and defensive cooldowns refresh 3% faster per stack?
    Paladin doesn't really need attack speed and TP reduction in tank stance. They need a little AOE aggro more then anything else for Zeal.

    Paladin does need TP reduction for Virtue, however Mdef/Def/CD reduction for Virtue would be a little overpowered.

    Paladin needs more complexity. Its honestly a boring class.
    (0)
    Last edited by Nektulos-Tuor; 08-29-2015 at 08:49 AM.

  3. #23
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Paladin doesn't really need attack speed and TP reduction in tank stance. They need a little AOE aggro more then anything else for Zeal.

    Paladin does need TP reduction for Virtue, however Mdef/Def/CD reduction for Virtue would be a little overpowered.

    Paladin needs more complexity. Its honestly a boring class.
    We're supposed to be the "boring" meat shield.

    I like it that way. While the class could use tweaks, you're adding stack buffs to micromanage and crap that isn't necessary. You want that go play DRK or MNK.
    (2)

  4. #24
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nadirah View Post
    We're supposed to be the "boring" meat shield.

    I like it that way. While the class could use tweaks, you're adding stack buffs to micromanage and crap that isn't necessary. You want that go play DRK or MNK.
    Micromanage what? This is less Micromanagement you get out of a hero in HOTs.

    You can leave the buff on for a permanent buff, or use abilities to enhance it and take stacks away. It is really not complicated.
    (0)

  5. #25
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Sounds too much like an old world of warcraft skill.

    But you do have a good point: Paladins lack a dps self-buff like maim or darkside. They could surely benefit from such a thing.
    (0)

  6. #26
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Micromanage what? This is less Micromanagement you get out of a hero in HOTs.

    You can leave the buff on for a permanent buff, or use abilities to enhance it and take stacks away. It is really not complicated.
    Which is how warriors work.

    No thanks.
    (2)

  7. #27
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Paladin needs more complexity.
    No, Paladin needs more paladin. Currently the class is playing like a gladiator. Honestly, where are all the abilities that make paladin, an actual "paladin" class. Where are all the holy spells/abilities for paladin(holy as in light affinity/alignment not the actual spell)

    Divine veil? clemency? Is that your best SE ? We're in 3.0 and its taken that long to add anything remotely "paladin" like to the actual job, not to mention clemency isn't even viable in raids yet at least not really practical without a need of actual tweaks.


    Lets be honest here, we all want to play Paladin like Agrias Oaks or Cidolfus Orlandeau.
    (2)

  8. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nadirah View Post
    We're supposed to be the "boring" meat shield.

    I like it that way. While the class could use tweaks, you're adding stack buffs to micromanage and crap that isn't necessary. You want that go play DRK or MNK.
    Ditto. K.I.S.S. and all that.
    Quote Originally Posted by Hitoseijuro View Post
    Honestly, where are all the abilities that make paladin, an actual "paladin" class. Where are all the holy spells/abilities for paladin(holy as in light affinity/alignment not the actual spell)
    Erm...the job is called Knight in Japanese for a reason. We're not D&D paladins with gods that give us powers or Warcraft paladins that manifest miracles through their faith. We're knights. Simple as that.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #29
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Duelle View Post
    Ditto. K.I.S.S. and all that.
    Erm...the job is called Knight in Japanese for a reason. We're not D&D paladins with gods that give us powers or Warcraft paladins that manifest miracles through their faith. We're knights. Simple as that.
    And yet Square Enix has used paladin as a knight that had access to white magic spells. I never compared "Paladin" to any other series Paladin from other game makers or lore, only to what Square Enix has used already.
    (0)

  10. #30
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nadirah View Post
    Which is how warriors work.

    No thanks.
    No, Warriors work by building up charges to max, keeping the buff or expending the buff to use the resources completely. They "need" it and its an awesome part of their kit. This is minor, its something to help the paladin and it works a lot differently. It doesn't make or break your class like warriors does.
    (0)

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