This is one where I think the loc team has the right of it. Paladin is a word that's gotten a lot attached to it from some games, but really what you're looking at is a knightly heroic champion. Even in some D&D editions, their powers don't come from any god, but manifest because the paladin is just that righteous and chivalrous. Eorzean paladins seem to fit in with that. Plus, we wear white and silver, now have angelic feathers all over our gear, and have a spell that pours down light from the sky to heal someone. Pretty righteous.
With that said, I don't really think paladin is going to get any stacking buff before 4.0. Maybe if the dev team feels the need to heavily rework it later.Simply learning paladin swordplay does not make you a paladin─nor less the armor you wear, or the status you claim.
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Strike off the shackles that bind your spirit, lift the visor that blinds, and find the true path of the paladin.
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Be a paladin strong and true. Devote yourself to the way and become a beacon of light.
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A free paladin has no master. Instead he travels all lands, and in every place takes up the cause of the unarmed and defenseless.



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