Quote Originally Posted by Kiri_Tqnikaze View Post
Just throwing my 2 cents in here:
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"Offensive" crits make fights go faster. "Defensive" crits don't change the amount of healing in scripted fights, though they can make a notable impact on healing large trash packs. A lot of people understand exactly what you're saying, but no tank OR healer can factor a defensive "crit" into carefully planned mitigations and heals.

It also doesn't help that crit now boosts crit damage as well as rate, while parry was nerfed down to a flat 20% no matter what.