Quote Originally Posted by Konachibi View Post
At the moment it's easy to have a tank with healing skills, and healing skills create LOADS of enmity, so the tank sits on auto-attack and heals themself whenever health gets low, they tank fine, and don't need a healer, which means the other player who's levelled thaumaturge and conjurer to be healer-specific is now inherently useless except for buffing and DD.
A million times this. If there were ever any reason to be RID of the class system in favor of a job system, it's this. And this happens way too often on different classes. Couple this with the fact that people are gonna play how they want to play... Why play a paladin when you can have a gladiator with conjurer and thaumaturge and marauder and lancer and and archer skills? Why play a healing specific conjurer when everybody else can do your job and more just as well? Even if they implement a job system, how can they guarantee that people are gonna use it to play a PLD if they have the option of playing a super class like gladimarlancherthaumacon? I'm sorry OP, but I do not agree with you. Personally, I say get rid of classes and keep ONLY jobs. I have a feeling that won't happen but, well, a boy can dream.