Quote Originally Posted by Sunako View Post
I test BLM today first time in Seize today. Did somebody said it was bad there?
Looking at the numbers for face value, it looks more like kill sniping than anything since your kills:damage is lower than that of my MCH.

BLMs have their own advantages, but imo it's not greater than that of a SMN or the other classes to push their team to a win. Their damage comes from staying still, which is perfect for defending high ground nodes (or the other team doesn't give a f about you), especially ones that bottle neck or force you to run around it (such as the all the cave ones or the beach high ground). Otherwise when you're on open, even terrain, BLMs are third on my harass list when I can't burst. But in the ase of seal rock, defense is just a little bit less than half of the game, especially for the first 10 minutes. Did you have the point breakdown for that fight?