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  1. #201
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cero0 View Post
    The only problem about this is:
    1) Ppl are to scared of them
    2) Ppl are to lazy/bad to realise they are easy to kill.

    then ppl come "blah blah blah they are always top dmg leaders" well 80% of that dmg is uselss HARMLESS and easy to heal.

    Their burst??? Have you NEVER seen a warrior doing 5k x2 in literally 2 seconds or a BLM doing the same?(wihtout having to wait a minut for next burst) Lol , plese stop the Bs about smn and just learn how to use ur jobs. If you dont want to do it...just keep complaning about a imaginary problem lol.
    they are good but not op.
    Exactly.

    SMN's are monsters in PvP, mostly because of their range advantage. That's true, but that does not mean we all have to live in fear of them. If anything, it means that we should be team hunting them to balance the engagement. This is a team based game, after all. All these solo stats to show SMN superiority are nice and dandy, but they completely fall apart when a team knows how to prioritize a target and can work their own bursts. If anyone is having such a hard time with SMN's, than my recommendation is find a tank who knows how to use their stun/burst, and team up with another dps to burn enemy SMN's to a cinder before they have the chance to do the same to you. Obviously, I'm not recommending you take a 3 man team to charge a SMN that's huddled in a group of 24 (though you'd probably kill that SMN. It would just cost you more points in deaths than you'd gain in the one kill), but when the numbers of the engagement are more or less equal, there's nothing to stop a small group from purging the enemy lines of SMN's.
    They just gotta find their balls and step up.
    (2)

  2. #202
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    By no means bad, but I wouldn't say they're as influential as a warrior that can output stupidly insane bursts and 25% party heal via thrill of war.
    Most people think that way, but most people also consider a Job's utility as it stands alone. Pld's main utility in PvP is as a background character. They're all about group utility, not individual utility. They can be extremely devastating to fight against if the Pld and his team know how to make full use of the Pld skill set. This is difficult, because Pld's have the most work to do out of all the tanks in PvP.

    Their fist role is that of protector. When I play Pld in PvP (which is rare these days) I do what I can to protect the healers, but when Cover is on cooldown I'm on the front line to protect the Dps to maximize their killing abilities. Testudo is up for any heavy skirmishes, coupled with LB for the really heavy skirmishes. Once those buffs are up or done, the Pld's second job begins.

    Secondly, Pld's work as a deterrent. The fact is that, because Pld's baseline def is slightly higher than most (especially for melee, because pld block rates can be a tremendous dmg nerf) a lot of incoming dps will see a Pld and simply go the other way. So Pld's often work as an area denial and can redirect enemy forces who are simply too lazy to take the time to murder a Pld. The ones that don't are usually ranged and magic casters who think they have a ranged or magic dmg advantage. Now it's time For their third and final job. Pld's look for the stray targets in the enemy line and work the stuns/pacify/silence. That means that, to be at their best, Pld's have to be very aware of the battle around them. IF even one Dps follows them, every target a Pld touches will usually end up dead unless receiving direct heals. The reason for this is actually NOT solely because of a Pld's lock down potential. It's because of our dmg potential.

    A lot of people don't realize that, outside of shield oath (either in sword oath or no oath at all) Royal authority is one of the highest dmging Tank combos in the game and is consistently high (unlike a drk's soul eater which relies on Dark Arts to hit maximum potency). It does not have the same burst potential as a Drk or War, which is why Pld's do not work as well alone, but it does ensure that targets bleed out exceptionally fast when being Dps'd by a Pld and any other Dps class, especially if the Pld gets up a dot or two with their Royal Authority combo. It's an extremely efficient method of chaining kills and is nearly inescapable.

    Basically, if a Dps is following a Pld and attacking everything he/she touches, a Pld's PvP group potential is being realized, but if the Pld is off doing their own thing, or the Dps are ignoring the Pld's targets, their a wasted slot in the PvP party.
    (1)

  3. #203
    Player
    Cero0's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Cero Skill
    World
    Moogle
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Februs View Post
    "."
    That feel when you have 5 Plds in ur group and ur the only healer but they never use cover on you and then you are lying on the ground like......... y u do this?
    (0)

  4. #204
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cero0 View Post
    That feel when you have 5 Plds in ur group and ur the only healer but they never use cover on you and then you are lying on the ground like......... y u do this?
    Well, I didn't say that most Pld's know how to actually do their jobs ... lol.
    (0)

  5. #205
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    problem is Warrior supposed to be a tank job, not DPS.
    (0)

  6. #206
    Player
    Aiden_Volkov's Avatar
    Join Date
    Jan 2015
    Location
    Catalunya
    Posts
    79
    Character
    Rhyo Bjorn
    World
    Zodiark
    Main Class
    Warrior Lv 60
    War and also drk in pvp can do both jobs of course we are "tanks" but in pvp aren't a lot of monsters to agroo them and our habilities focused to do damage (great axe or two handed sword are awesome and terrible weapons) because that depends of player or situation mixed their jewely(vit/strengh) or put defiance/deliverance-grit/darkside, so war and drk could be a "dps" or tank giving these clases a lot of polivalence meanwhile pld job is crearly defend and doing things with another people and less times solo. Problem? well we are after all melee (we can't attack very strond at long range and in addition we can't do the same dps as "true" dps) each one play with all his job can do.
    (0)
    lllllllll

  7. #207
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    well your job in PvP is fighting in the front, stunning enemies, and holding them for the DPS in your team.
    (0)

  8. #208
    Player
    Aiden_Volkov's Avatar
    Join Date
    Jan 2015
    Location
    Catalunya
    Posts
    79
    Character
    Rhyo Bjorn
    World
    Zodiark
    Main Class
    Warrior Lv 60
    and i do but in addition if i can defeat someone who stay alone or i see a healer with less life i'm jumping against him/her and do a lot of damage too, and also Paladin do the tanks job in pvp better, War and drk are a half dps and i acting like that if the situation required and i can kill surely someone; berseker/infuriate with deliverance-fell clave help me very much and less people with a few vit even if other healer heal them few people (at least only tanks could) can resist a double hit of 4-5k damage if game give me a tool to kill being a tank i'll use
    (0)
    Last edited by Aiden_Volkov; 09-12-2015 at 11:50 PM.
    lllllllll

  9. #209
    Player
    Aphel's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Moon Kibbles
    World
    Tonberry
    Main Class
    Machinist Lv 60
    Why not? It's good to have versatility. Warriors with VIT accessories can tank, and those who outfit themselves with STR accessories can be killing machines but become much more squishy.

    I like to see all classes being represented in Seal Rock, including healers. But BLM seem to be underused at the moment :<

    Those sleeps are really really annoying and devastating.
    (0)

  10. #210
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aphel View Post
    Why not? It's good to have versatility. Warriors with VIT accessories can tank, and those who outfit themselves with STR accessories can be killing machines but become much more squishy.

    I like to see all classes being represented in Seal Rock, including healers. But BLM seem to be underused at the moment :<

    Those sleeps are really really annoying and devastating.
    The sleep skill makes me wish it was possible to auto attack your own team mates, just so I could wake their asses up when we get stopped mid charge by a mass sleep cast.
    (0)

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