

Shhhhhhh. *pats head*


No, what I'm saying is that it kinda gets on my nerves when people argue for others, in the sense of immersion and with choice being given to you, when it's your job to immerse yourself because that is your preference. Those who want to be immersed will do so. Those who could give a lick wont. It's not our job to force others to be immersed when it's not something that is of a high value to them.
Sorry.
Honestly I think the anti-instantaneous airship crowd picked a losing argument by saying it sacrificed immersion. It's a crappy argument. You're right. You can't force it upon somebody. Some people are attached to the personalities of their characters, some couldn't give a crap one way or the other and are just here for the quests and such. Nothing wrong with that.No, what I'm saying is that it kinda gets on my nerves when people argue for others, in the sense of immersion and with choice being given to you, when it's your job to immerse yourself because that is your preference. Those who want to be immersed will do so. Those who could give a lick wont. It's not our job to force others to be immersed when it's not something that is of a high value to them.
Sorry.
I just think the simple argument is that the planned implementation makes the airships utterly pointless. Why not just add a teleportation NPC in each adventurer guild? It'd save development resources. I think the better argument is simply this: if the airships are going to be implemented, they should be content that actually serves a purpose, rather than being content that wastes development time/effort and is only there to do what a stock NPC model placed anywhere in the city could do.



The argument is fairly simple.Honestly I think the anti-instantaneous airship crowd picked a losing argument by saying it sacrificed immersion. It's a crappy argument. You're right. You can't force it upon somebody. Some people are attached to the personalities of their characters, some couldn't give a crap one way or the other and are just here for the quests and such. Nothing wrong with that.
I just think the simple argument is that the planned implementation makes the airships utterly pointless. Why not just add a teleportation NPC in each adventurer guild? It'd save development resources. I think the better argument is simply this: if the airships are going to be implemented, they should be content that actually serves a purpose, rather than being content that wastes development time/effort and is only there to do what a stock NPC model placed anywhere in the city could do.
If you're ok with easy-modeing transportation under the choice argument.
Then logically you must be ok with letting people click a level up button
and sadly, logically you must be ok with bots. because they are just a persons choice to avoid work.
Im pretty sure no one is ok with botters (least i hope so cuz they are against ToS)
But the main point is if you start easy moding an entire game for the sake of convenience where do you draw the line? The mentality that people should be able to choose to fast-track through an MMO can lead to its death. You basically don't make it an adventure anymore, you make it a game based on efficient fast GRINDING. Thats kind of against the heart and soul of FF, a story heavy -adventuring- series. Again, what FF game had instant warps?
Mew!
lmfao u must be a politician, you might as well call him a nazi and a terrorist too on top of that. how do u go from instant boat rides to botting and instant level ups. holy cow. u people know how to jump a gun seriously. it's a boat ride, i can't say it enough times. think of it as extra content. u dont' have to do it. just like u don't have to do pvp if they add it. or you don't have to go and waist time doing stupid season events that are USELESS after the first time doing them for sure. if u do it every year for years then well that is your choice ...but not making u do it. boats are the same, there might be content on them, other then that we don't need to be on them. how would u feel if the boat ride had agro mobs all over the boat and u had to fight the hole 10mins on boat instead of sit there? does u'r opinion change on the matter for long boat rides? it doesn't kill anything in game, i played enough ffxi, 700days of gameplay, 8, 75's ... same as this game i play all day all max and i can't possiblly see this changing anything bout making game harder or more time consuming outside of forcing people to afk for 2-10mins multiple times a day, everrrrrrry day, for years. but either way u'r complaint doesn't take presidence to what the future of game will be like cause even in ffxi the boats were dead after a year. they just did it right from start this time.The argument is fairly simple.
If you're ok with easy-modeing transportation under the choice argument.
Then logically you must be ok with letting people click a level up button
and sadly, logically you must be ok with bots. because they are just a persons choice to avoid work.
Im pretty sure no one is ok with botters (least i hope so cuz they are against ToS)
But the main point is if you start easy moding an entire game for the sake of convenience where do you draw the line? The mentality that people should be able to choose to fast-track through an MMO can lead to its death. You basically don't make it an adventure anymore, you make it a game based on efficient fast GRINDING. Thats kind of against the heart and soul of FF, a story heavy -adventuring- series. Again, what FF game had instant warps?



selbina > mharua ferry was never dead. Always ppl ranking up fishing on it or hunting NMslmfao u must be a politician, you might as well call him a nazi and a terrorist too on top of that. how do u go from instant boat rides to botting and instant level ups. holy cow. u people know how to jump a gun seriously. it's a boat ride, i can't say it enough times. think of it as extra content. u dont' have to do it. just like u don't have to do pvp if they add it. or you don't have to go and waist time doing stupid season events that are USELESS after the first time doing them for sure. if u do it every year for years then well that is your choice ...but not making u do it. boats are the same, there might be content on them, other then that we don't need to be on them. how would u feel if the boat ride had agro mobs all over the boat and u had to fight the hole 10mins on boat instead of sit there? does u'r opinion change on the matter for long boat rides? it doesn't kill anything in game, i played enough ffxi, 700days of gameplay, 8, 75's ... same as this game i play all day all max and i can't possiblly see this changing anything bout making game harder or more time consuming outside of forcing people to afk for 2-10mins multiple times a day, everrrrrrry day, for years. but either way u'r complaint doesn't take presidence to what the future of game will be like cause even in ffxi the boats were dead after a year. they just did it right from start this time.
Yeah the airships were done wrong. Here you have a game where... THE EMPIRE ATTACKS AIRSHIPS.
that little story factoid alone should suggest to a competent dev that if you're going to implement airships into the game maybe you could create an imperial attack on them on occasion?
Again, why even call them airships if its just and insta-port. We have anima for that. Just make an anima-recharge npc or get an npc to insta port you.
If you think insta airships are good, do you also think insta chocobos should be implemented? Instead of riding one you just open your map and click the spot you want to go to?
Honestly im wondering if the only reason we are getting insta airships is so the dev team can appease ppl and give them airships without doing any work at all.
Mew!
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