Results -9 to 0 of 174

Dev. Posts

Threaded View

  1. #25
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Sibyll View Post
    The system isn't broken because Red Scrips are too time consuming to gather or too gated by the scrip cap. It's broken because it removed tome crafting materials from the economy, which could be acquired by anyone with a DoW/DoM that could cap tomes, without offering a replacement that was as accessible. The Red Scrips require a level 60 DoL with Blue Scrip gear and a crafted HQ MH and OH to get the favor materials and a level 60 DoH to get the crafting materials. For someone that has no crafters/gatherers leveled (which believe it or not many players do not have a single max level DoH/DoL) this type of requirement is enough to deter them from participating.

    The scrip system by itself isn't failing. The system just needlessly alienates non-crafters/non-gatherers from the economy completely.

    Is this an adequate explanation for why the system is broken?
    Don't even think you mentioned the word Favors. So not really, I don't see how any of that pertains to the Favors needing another nerf? Along with that, that doesn't describe a broken system at all.

    Red scrip turn ins requiring a minimum of Blue Scrip gear. Sounds like perfectly reasonable tiering, the same as Alex Normal requiring Law gear and Alex Savage requiring Alex Normal gear. So that isn't much of a fault of the system, it was designed to be that way. (BTW you can buy Gatherer gear from a vendor for pretty cheap if you look around for it).

    Tome materials have been pretty much removed from the economy since 2.5. DoW/DoM still have ways to turn dungeons into money though, (through GC seals which are worth more now than ever).

    If you expect someone to have the time to cap Red Scrips, then you should expect them to be able to hit a few nodes to get the Blue scrip gear and round up 20K for an NQ Mh/Oh. That's not the system failing at all.

    @Seorin Not new, been very avid on the forums, you're the first person to change someones text around though I see, which is a little underhanded if people skim through the forums and see my picture and those words, it looks like I actually said that. Kind of rude IMHO.

    Anyways Seorin, still you have yet to explain why Favors need a nerf. I'm fine with you talking about whatever you want, but the circle jerk is annoying.

    "Wheres my nerfs SE and 2 Star gear is useless" over and over gets quite old.

    One must do Blue Scrips to Unlock Red Scrips, one must do Red Scrips to either slowly unlock gear for their classes, or swiftly gear up their classes in time for 3.1. You have a choice, of course each way has its pros and cons. Removing the cons from one side, negates the effective use of the others, if we started nerfing favors to the point where you could get a full set in a week without having to spend extra time or money then it negates the worth of the Lv180 gear that people have already invested in.

    I'm not sure why they didn't include some sort of materials for DoW/DoM to be able to buy with Law tomes, I would be totally for this, but making this the favor items would completely negate the Lv180 gear. If that's the case they should completely get rid of the Lv180 gear, refund everyone and redo the system over. But that's not gonna happen. Nerfing favors anymore though doesn't really help people gear gear any faster because they will still be capped by Rowena Crafting Tokens. I have a bunch of favors in my inventory and still have Red Gathering tokens but I have used up all the Rowena Crafting Tokens from the last 5 weeks. A nerf to favors would just put everyone in this position faster.
    (0)
    Last edited by Ossom; 08-30-2015 at 07:24 AM.

Tags for this Thread