Page 112 of 163 FirstFirst ... 12 62 102 110 111 112 113 114 122 162 ... LastLast
Results 1,111 to 1,120 of 1622
  1. #1111
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ShinryuReishiki View Post
    The impact of SS on the recast of Burning Strike seems to be very close, if not the same, as on the player. At 737 SS, I was getting 2.83s recast on Burning Strike; at the same SS, Shadow Flare is a 2.82s cast. That said, it seems like most of the impact is lost in practice.

    There's an arbitrary delay between each Burning Strike, and it was consistently shorter with 354 SS than it was with 737 SS. When the it was on the shorter side, it nearly evened them out; the 737 SS set only pulled ahead when the 354 SS set had a relatively long delay.
    Hmmm. That makes sense, since the pet AA should be @ 3s and through testing you do a lot less Burning Strikes than AA, when they should start out equal at base SPD.

    That could explain strange results I was seeing when testing @ 354 SPD and 354 CRT (since there was less artificial delay), and the fairly consistent results I had with a higher SPD (started to smooth out that delay somewhat)

    So really, we should be seeing for Ifrit that his AA should be going off at the same rate as Burning Strike at base SPD, and have greater gains than it currently does, instead of SPD alleviating that delay somewhat for BS to only catch up to AA frequency.

    Definitely sounds like Bug Report time.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  2. #1112
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    This makes absolutely no sense...

    Yeah, someone really needs to compile all this and submit a bug report, unless someone can think of a logical explanation for this.
    (0)

  3. #1113
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    So...just to be sure I am understanding this correctly, while the increased Spell Speed technically decreases the recast time of the pets GCD skills, as the time goes down some arbitary delay increases, in essence nullifying the bump. It's why the parse data is showing no difference while the frame analysis does show a reduction in the recast?
    (0)

  4. #1114
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Submitted a Bug Report

    http://forum.square-enix.com/ffxiv/t...28#post3284128

    Seems broken enough to me. Hope you don't mind Shinryu that I used a couple of your references since your testing method is mostly likely as accurate as possible.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #1115
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    What's the base potency of a book smack?
    (0)

  6. #1116
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kona_Nightwind View Post
    What's the base potency of a book smack?
    I'm not sure, but it's about 92-102 damage per smack. One potency for SMN is pretty close to 8 damage, so, something like 13-14 potency per smack in practice.
    (0)

  7. #1117
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Man, the Summoner is a really weird job. Please note this is still incomplete and all of these conclusions do not include pets what so ever, only take into account the damage dealt by the summoner himself and are based off being i210..., but there's so many weird interactions, especially with how I'm calculating weights.

    First, you need to understand that there is a difference between Book Whacker and Non-Book Whacking Summoners and how their overall damage is distributed.

    12.1% of the damage dealt is from your Auto-Attack. Auto-Attacks come from Strength, which makes up 27.1% of your AA Damage, or, 3.28% of your overall damage.

    Next, you have to understand that Stat-Weights are proportionate to the increase of X stat, versus Y. Summoners don't increase their Strength, so 3.28% of their damage isn't being factored into an increase of their main-stat. You'd think this is nothing, but it leads to some really funny results.

    Now, these weights are based off the following stats: 105 WD, 1079 INT, 735 DET, 716 CRT, 510 SS, the set is this link: http://ffxiv.ariyala.com/RDZB

    Bookwhacking:
    INT: 1
    WD: 9.636
    DET: 0.155
    CRT: 0.163
    SS: 0.149

    Non-Bookwhacker:
    INT: 1
    WD: 8.300
    DET: 0.134
    CRT: 0.142
    SS: 0.149

    Just, lol at how badly the stats crashed because of that Strength Influence on Damage. It's funny, because this is the only job where a lack of Auto-Attacks interact in this manner. For every other job, DET/SS/WD hardly shift! Dunno, I had a weird giggle when I saw this.

    Wait a second, SS... Is good? I thought that too, until I started playing around with SS itself. Notice, we had 510 SS? What happens if I bump it up by 140, to a respectable 650 SS?

    Bookwhacking:
    INT: 1
    WD: 9.636
    DET: 0.154
    CRT: 0.164
    SS: 0.139

    Non-Bookwhacker:
    INT: 1
    WD: 8.300
    DET: 0.134
    CRT: 0.143
    SS: 0.139

    So as you can see, stacking SS definitely has a negative effect on Summoners performance as a Job. Not only that, because of the 20% Enhanced Pet Buff, the overall proc chance makes clipping even worse when you have higher values of SS. Could you mitigate this by including an additional Ruin in certain areas of the rotation to mitigate DoT clipping? That's a possibility and I've not checked it out yet.

    Now, judging by the posts in the last couple of pages, with how SS hardly does anything for Pets and an increase of SS, despite decreasing pets Recast, increases a delay between each cast, kind of counter-acts any gain of SS on pets.

    Now, I'm fairly certain these will change even more once I've added pet data, but I just felt like sharing something a bit amusing.
    (2)

  8. #1118
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Torin will you be making a simulator or adding to the existing one once stat weights look good?
    (0)

  9. #1119
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Dervy - thanks for all of the hard work. Good stuff. I got 2 questions for you - and a conceptual answer should suffice, no need to do more work.

    1.) Given the assumption that Spell Speed basically does jack for pets and they are not included in these weightings, would it be safe to say that when pet data is included, it would move these weights further toward crit and det, since we know for sure those help the pets at least in some quantity.

    2.) Obviously, this is done in single target analysis. Anything else would be next to impossible. But in a lot of encounters, SMN dps often depends on how well you can utilize AOE and slash Damage. Painflare,(200 pot used instead of Fester if 2 targets), Deathflare, and Enkindle all are Int/crit/det based and more impactful on dps if multiple targets. Would it be safe to say, that if you could do theoretical weighting for AOEs, it would also bump crit and det some additional quantity over Spell Speed (Bane also, and I think you said det effects dots more than SS)?

    Thanks again for the great work!
    (1)
    Last edited by Sidra; 08-30-2015 at 05:35 AM.

  10. #1120
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Very short answers:

    1) Yes

    2) Yes

    The more oCDs your rotation has, or what I should say is, greater the influence oCDs have on your overall DPS, the less SS weighs.
    (0)

Page 112 of 163 FirstFirst ... 12 62 102 110 111 112 113 114 122 162 ... LastLast