Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 105
  1. #91
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    (0)

  2. #92
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ranzan View Post
    Wait so Ast heals better than Whms now? Lol did they forget they had whm on this game? So now Ast can heal better than a whm and buff the party... wow...

    Well sch has a fairy and can stance dance like James Brown, they ain't worried lol. Poor whm, back to the bench with you. Lmao
    Don't believe everything you read.
    (3)

  3. #93
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by TraeSnow View Post
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    WHM gets free cure 2 and 3.
    (0)

  4. #94
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TraeSnow View Post
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    My mistake, I thought you were trying to compare a cooldown to another cooldown.

    I should take some time to theorycraft average MP consumption just to see. This post has gotten me curious how to do that. /think

    Quote Originally Posted by DawnSolaria View Post
    WHM gets free cure 2 and 3.
    They actually get a half cost Cure III, though it should be rarely utilized to begin with. The Freecast Cure II is definitely worth noting though, as is the highly MP efficient Regen.
    (0)

  5. #95
    Player
    demonette's Avatar
    Join Date
    May 2015
    Posts
    42
    Character
    Morgana Pendragonne
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vlady View Post
    but just because astro's were left out of world firsts this time round
    World first A1s had an AST.
    (0)

  6. #96
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Cynfael View Post
    Don't believe everything you read.
    Trust me I was half joking. I have whm 60 sch 58 and ast30 still so my final judgment hasn't came yet till they are all at 60. But atm Whms shouldn't be worried I feel cause of all the emergency heals alone IMHO so far. Whm to me has always been the best healer to dig the party out of a bad situation.
    (0)

  7. #97
    Player
    Slark's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Slark Strider
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TraeSnow View Post
    Manarecovery? Astro has almost the same mana recovery as a WHM.
    Astro has a skill that reduces aggro and restores MP.
    WHM has a skill that reduces aggro and restores MP.

    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    There's a lot of stupid bullshit in this thread, but this comment really made me facepalm.

    Just a heads up-- Assize is approximately 1,200 mana per cast and it has a 90 second cooldown.

    Savage fights generally last anywhere from 8 min 30s to 10mins.

    8min30s is 510 seconds which means you are casting Assize approximately 5.6 times in a 8min30s battle, which comes out to be approximately 6,800 mana.

    That is about 14 free cure 1s which have a 15% chance to proc a cure II to save even more fucking mana.

    Wait. It gets better.

    Assize saves even more mana because it also functions as a 300 potency aoe heal meaning if you ever use that in place of, lets say, a medica, it saves an additional 600-1,200 mana depending on enhanced medica trait per cast, which could potentially come out to a net gain of approximately 13,500 mana not including free cure IIs gained from spending this FREE MANA on cure 1s OR the mana regen you experience when spending a lifetime using this 13,500+ mana, which is more than an entire mana bar if assize is returning 1,200 mana (that's a 12,000 mana pool).

    Then let's keep in mind that WHM's skills all had WAY higher potency, they had an atrocious amount of control over a fight compared to AST due to whm actually having more emergency cooldowns than one, including two emergency and off gcd heals that cost no mana and are both the highest potency heals in the game, having a 20y range AOE heal, and about a million other things.

    Stop comparing SINGLE SKILLS when classes have entire toolsets that can raise efficiency on a single skill exponentially. Look at a skill and thensee how that skill benefits a class AS A WHOLE before you make stupid remarks like this.

    The very fact that Tetragrammaton, Medica II, and Benediction exist will make raids take WHMs as a viable option still.

    More bullshit please.
    (11)
    Last edited by Slark; 08-27-2015 at 03:41 PM.

  8. #98
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by demonette View Post
    World first A1s had an AST.
    Nope. At all.
    (3)

  9. #99
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Hi there, I play both sch and ast.

    SCH's..... do not fear. AST will not be taking your spot anytime soon. Also ET is great! its a catch up move much like
    indom. As a matter of fact indom+ET succor might just save your raid group. Its what SCH was missing at 50. If adloq crits
    you get a 3xcrit.

    Having said that deployment tactics is a lil lame atm, but maybe if we get a new buff at next level cap raise that is
    also passed around also, that would make it a muuuuch better. Dissipation is fine, due to getting atherflow stacks,
    but I wish it wouldnt prevent resummoning. I don't mind having to swift cast another and spend the mp.
    If anything, my only real complaint is fairy heal, and that is only because it is curing for the same amount even though
    people have higher HPmax.

    Thats it though. Sch got what was missing and that was aoe catch up.

    Ast is finally back on track to being useful. it has a nice healing CD. Buffs that are noticable now. and potencies that allow
    it to actually heal comparably to other healers. Now I will admit having a larger shield is a bit odd, but total potencies are
    almost the same, and adloq can crit. I think giving a larger shield is justified, since a large part of the AST kit is based on
    extending duration of buffs, which help regens, but does little for shields.

    ummmm spear? xD

    But those are my thoughts, SCH is great and got what was missing, fairy is my only complaint.

    AST is comparable
    (0)

  10. #100
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Volsung View Post
    Also ET is great! its a catch up move much like
    indom. As a matter of fact indom+ET succor might just save your raid group. Its what SCH was missing at 50. If adloq crits
    you get a 3xcrit.
    )
    Again xD I like the AST buffs, I just don't want Dissipation to stay shackled like it is for "balance"

    Emergency Tactics is something you use when your shield is already up. Therefore its Adlo, Emergency Tactics, Adlo. or Succor, Emergency Tactics, Succor. You could do it the other way around, but whats the point? Your shields are additional health bars. Only when you do not need the shielding power (because its already on them) is ET useful.

    I actually find Deployment tactics WONDERFUL. Its a Crit adlo spreader. xD or a oh shit YOU THERE WARRIOR. BE MY GALVANIZE SLAVE D::: <3

    Fairy agreed, but maybe it will change as our mind stacks.
    Just a different perspective. xD
    (0)

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast