Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast
Results 81 to 90 of 105
  1. #81
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by SenzorialBoundries View Post
    Implying ET is usefull , you are just gimping yourself using it , due to the risk of overhealing, and guess what , there is no difference between 1.1k shield and 1.1k extra heal its same effective HP , so why should you use ET in the first place since it adds nothing at all, criting adlo with ET is teribad, sure 12k crit ohoo big numbers but >50% of that is a huge overheal unless you use it on some1 who is dying but that happens only and only if you dont do your job.
    You're forgetting that effective HPs aren't synonymous with actual HPs. There are situations where you need to restore HP between shielding. Hence ET+Succor. I didn't think that this required explanation.
    (2)
    Last edited by Cynfael; 08-27-2015 at 09:18 AM. Reason: Because typos.

  2. #82
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RichardButte View Post
    Probably because WHM have some of the best sustained healing+mana recovery tools while AST has hot garbage for mana recovery (and can go OoM quickly) and their buffs are RNG-based, meaning they could do nothing beneficial for and entire raid encounter.
    Manarecovery? Astro has almost the same mana recovery as a WHM.
    Astro has a skill that reduces aggro and restores MP.
    WHM has a skill that reduces aggro and restores MP.

    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    (1)
    Last edited by TraeSnow; 08-27-2015 at 08:14 AM.

  3. #83
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by RichardButte View Post
    snip.
    Yes from what my whm partner said the whm mp problems are not AS bad as pre 3.0 where you only had shroud but its not great by any means assize is no aetherflow, but thats ok they have very strong heals to make up for it. RNG is NOT ONLY luck its mathematics, if you have a coin and you roll it , you have 50% -50% for each side well next roll is gonna be 75%-25% and so on same as with the cards the more spires you draw the higher chanes for a balance you have you are bound to draw it sooner or later. Now look at a.benefic 66% mp cost of adlo with higher potency instant cast and 30% higher base shield on top of the higher potency due to the sect bonus? let me guess you find that balanced and fair ofc ,well its not its not fair to scholars. Except lustrate that is an ability so you cant buff it , tell me what huge heals does a scholar have? adlo, that is their signature move but now its robbed and given to astrologians same with cure 2.
    (1)

  4. #84
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SenzorialBoundries View Post
    All we want is dissipation fixed,
    Agreed, would like to see either a higher healing potency, the buff affecting both healing and attack magic potency, and/or Dissipation resetting all Aetherflow / emergency cooldowns. A tiny Refresh effect might be nice too, though I'd take that as icing.

    Quote Originally Posted by SenzorialBoundries View Post
    Emergency tactics being less useless
    I think it would be nice of ET halved the MP cost of the spell. As it stands right now, I don't use ET since Lustrate does ET + Adlo at less opportunity cost on MP and faster and Indomitability is has a similar thought for ET + Succor. I only really use ET in dire situations where I'm outta Aetherflow charges.

    Quote Originally Posted by SenzorialBoundries View Post
    and Embrace the same way it was , 300 potency like the tooltip says, is that much to ask?
    Just so you know, even with Fairy's reduced potency, SCH maintains the highest unbuffed Potency / GCD on a single target.

    Potency / GCD
    • Diurnal AST - 537 Potency / GCD
    • Nocturnal AST - 420 Potency / GCD
    • Scholar - 566 Potency / GCD
    • White Mage - 525 Potency / GCD

    This is assuming that Fairy is about 200 Potency / cast.

    Quote Originally Posted by SenzorialBoundries View Post
    we dont ask for super shields op mana regeneration , more aggro control or what not like astrologians.
    I can assure you the people who are asking for this blindly don't know what it means to balance things properly.

    Though as it stands right now, SCH pretty much has all of those in spades due to the nature of their design.
    (1)

  5. #85
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ghishlain View Post
    Just so you know, even with Fairy's reduced potency, SCH maintains the highest unbuffed Potency / GCD on a single target.
    This is assuming that Fairy is about 200 Potency / cast.
    .
    You have to take note that embrace is on a 3 second cooldown and not 2.5 and is not affected by spell speed (a reason why spsp is terrible on scholars) it will lag behind after a few casts, the potency is initially higher but it falls behind hard.
    (0)

  6. #86
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by TraeSnow View Post
    Manarecovery? Astro has almost the same mana recovery as a WHM.
    Astro has a skill that reduces aggro and restores MP.
    WHM has a skill that reduces aggro and restores MP.

    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    /facepalm

    1. AST's mana restoring ability does NOT reduce aggro. It reduces aggro generation while it's active. Any aggro you have at the time is not lessened. Also, Assize is AMAZING in so many ways. The only other mana recovery tool AST has it to hope to get an Ewer in their draw and hope they don't have a RRed card that they don't want to lose at that moment as well.

    2. If you're not going to look at the full packages of both classes, don't even bother trying to discuss them. WHM has tools that AST simply does NOT, including a bubble that they don't need to channel, TWO instant healing abilities that restore huge amounts of HP (one is a FULL heal and the other is a 700 potency heal), an AoE that's a heal, nuke and 10% MP restoration all in one, Divine Seal which will increase ALL healing magic done by 30% INCLUDING HoTs (unlike Synastry which only increases spell-based healing), and has access to E4E and Virus. I'm sure there's even more but I'm just briefly listing some of the highlights that WHM has that AST doesn't.

    Seriously, take a good hard look at the FULL toolkit of both classes and you'll see that AST doesn't have even half the toys WHM does, and all for card buffs that can possibly do literally nothing but give you the same worthless card 10+ times in a row, no matter how many damn times you shuffle the f**ker... (I hate the Spear so much...)

    People need to stop making these complaints until they've actually played AST at 60. I've dual mained AST and SCH and, even with the buffs, SCH is still far more reliable when it comes to emergency healing, mana recovery, and DPS.

    If what the devs said is true and they're not factoring healer DPS capability into the mix, then SCH will remain head and shoulders above AST, even in adding DPS to the encounter...
    (4)
    Last edited by RichardButte; 08-27-2015 at 08:48 AM.

  7. #87
    Player
    Jabtangs's Avatar
    Join Date
    Jan 2014
    Location
    Revenant's Toll
    Posts
    10
    Character
    Jabby Ori
    World
    Behemoth
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by TraeSnow View Post
    Manarecovery? Astro has almost the same mana recovery as a WHM.
    Astro has a skill that reduces aggro and restores MP.
    WHM has a skill that reduces aggro and restores MP.

    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    Uh... no.
    Shroud of Saints 'dump' enmity generated, Luminiferous Aether reduces enmity generation. Two totally different functions, and former is definitely better.
    Assize doesn't just give you 10% MP back; it acts as a free medica (1.4k MP). So technically you're earning 2.7k~ MP with 1 skill. Also, I don't think you'll even manage to save 1.2k with Lightspeed as you said. On top of which Assize is 90s CD compared to 150s for Lightspeed.
    (3)

  8. #88
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SenzorialBoundries View Post
    You have to take note that embrace is on a 3 second cooldown and not 2.5 and is not affected by spell speed (a reason why spsp is terrible on scholars) it will lag behind after a few casts, the potency is initially higher but it falls behind hard.
    That potency I listed already compensate for the fact Embrace runs on a 3s cooldown and adjusted to meet on average how often it'll cure per 2.5s.

    Quote Originally Posted by TraeSnow View Post
    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    In order for Lightspeed to "save" the AST 1.2K Mana, they would need to cast 4.8K worth of MP in 4 GCDs. Using four Helios' in a row is only 4,244 MP and if you need four Helios' to mend a party to full, you have bigger things to worry about.

    And there's a fundamental difference between "saving" MP and regaining MP. Saving requires you to use the MP in order to get the discount (and its not always necessary to be spending that much MP). Reganing MP is just that with no strings attached and is fundamentally better.
    (4)
    Last edited by Ghishlain; 08-27-2015 at 08:51 AM.

  9. #89
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Wait so Ast heals better than Whms now? Lol did they forget they had whm on this game? So now Ast can heal better than a whm and buff the party... wow...

    Well sch has a fairy and can stance dance like James Brown, they ain't worried lol. Poor whm, back to the bench with you. Lmao
    (2)

  10. #90
    Player
    Soyre_Monre's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    28
    Character
    Claire Lihzeh
    World
    Ragnarok
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by SenzorialBoundries View Post
    Now look at a.benefic 66% mp cost of adlo with higher potency instant cast and 30% higher base shield on top of the higher potency due to the sect bonus?
    it's 250 base potency -not 300, so the shield is 341 potency which is 14% more potent than adloquium. The total heal is the same. And the mp costs is lower only because astro has less mp over the fight. Aetherflow allow scholar to have a lot more mp to use in heals than Astros, so it need to have cheaper heals to compensate. And this is also because they have no fairy.
    (0)

Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast