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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SenzorialBoundries View Post
    All we want is dissipation fixed,
    Agreed, would like to see either a higher healing potency, the buff affecting both healing and attack magic potency, and/or Dissipation resetting all Aetherflow / emergency cooldowns. A tiny Refresh effect might be nice too, though I'd take that as icing.

    Quote Originally Posted by SenzorialBoundries View Post
    Emergency tactics being less useless
    I think it would be nice of ET halved the MP cost of the spell. As it stands right now, I don't use ET since Lustrate does ET + Adlo at less opportunity cost on MP and faster and Indomitability is has a similar thought for ET + Succor. I only really use ET in dire situations where I'm outta Aetherflow charges.

    Quote Originally Posted by SenzorialBoundries View Post
    and Embrace the same way it was , 300 potency like the tooltip says, is that much to ask?
    Just so you know, even with Fairy's reduced potency, SCH maintains the highest unbuffed Potency / GCD on a single target.

    Potency / GCD
    • Diurnal AST - 537 Potency / GCD
    • Nocturnal AST - 420 Potency / GCD
    • Scholar - 566 Potency / GCD
    • White Mage - 525 Potency / GCD

    This is assuming that Fairy is about 200 Potency / cast.

    Quote Originally Posted by SenzorialBoundries View Post
    we dont ask for super shields op mana regeneration , more aggro control or what not like astrologians.
    I can assure you the people who are asking for this blindly don't know what it means to balance things properly.

    Though as it stands right now, SCH pretty much has all of those in spades due to the nature of their design.
    (1)

  2. #2
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ghishlain View Post
    Just so you know, even with Fairy's reduced potency, SCH maintains the highest unbuffed Potency / GCD on a single target.
    This is assuming that Fairy is about 200 Potency / cast.
    .
    You have to take note that embrace is on a 3 second cooldown and not 2.5 and is not affected by spell speed (a reason why spsp is terrible on scholars) it will lag behind after a few casts, the potency is initially higher but it falls behind hard.
    (0)

  3. #3
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SenzorialBoundries View Post
    You have to take note that embrace is on a 3 second cooldown and not 2.5 and is not affected by spell speed (a reason why spsp is terrible on scholars) it will lag behind after a few casts, the potency is initially higher but it falls behind hard.
    That potency I listed already compensate for the fact Embrace runs on a 3s cooldown and adjusted to meet on average how often it'll cure per 2.5s.

    Quote Originally Posted by TraeSnow View Post
    The only difference is that Assize restores 10% MP to WHM. Which is roughly 1.2k MP. Astro's decreased MP consumption on all of their spells more than makes up for that extra 1.2k.

    Next excuse please.
    In order for Lightspeed to "save" the AST 1.2K Mana, they would need to cast 4.8K worth of MP in 4 GCDs. Using four Helios' in a row is only 4,244 MP and if you need four Helios' to mend a party to full, you have bigger things to worry about.

    And there's a fundamental difference between "saving" MP and regaining MP. Saving requires you to use the MP in order to get the discount (and its not always necessary to be spending that much MP). Reganing MP is just that with no strings attached and is fundamentally better.
    (4)
    Last edited by Ghishlain; 08-27-2015 at 08:51 AM.

  4. #4
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    (0)

  5. #5
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by TraeSnow View Post
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    WHM gets free cure 2 and 3.
    (0)

  6. #6
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TraeSnow View Post
    1. I said "natural" lowered MP cost, not with "lightspeed"
    Both Benefic and Benefic II cost LESS MP to cast than the WHM's Cure and Cure II.

    Something that Astro's love to overlook. But hey, Astro's need more MP recovery to go along with their decreased MP cost of skills WITHOUT Lightspeed.
    My mistake, I thought you were trying to compare a cooldown to another cooldown.

    I should take some time to theorycraft average MP consumption just to see. This post has gotten me curious how to do that. /think

    Quote Originally Posted by DawnSolaria View Post
    WHM gets free cure 2 and 3.
    They actually get a half cost Cure III, though it should be rarely utilized to begin with. The Freecast Cure II is definitely worth noting though, as is the highly MP efficient Regen.
    (0)