Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
This was one of my fears when they said they were releasing a easy story mode I wouldn't say burn out but ya the story was one of the reasons a lot of people did coil I like hard content and story's but the same exact thing they mind as well have cut costs in savage by not outing in cut scenes. And it can be harder to find people for this stuff. Savage will never belong in duty finder so they should make savage mode a 2 full party content. At lest then it can be easier to find people because your more lose with the roles your willing to take.
At the Release of Realm Reborn we had:
Instances
- Wanderer Palace
- Amdapor Keep
Primals
- Ifrit HM
- Garuda HM
- Titan HM
Raid
Coil Turn 1-5
No dailys or weekly PvE stuff (except tome cap). No roulettes. No ex primals. No gold saucer (I know alot of ppl that are still farming for TT cards). No FC stuff. No crafter or gatherer stuff (daily or weekly). No hunts. And some stuf I did forget.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
Last edited by Akiza; 08-26-2015 at 11:58 PM.
I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
Same lockout, sorry. Cant exit on mobile.I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
Ya know, I remember the debates over Coil when it became utterly clear that Coil was in fact too hard for the vast majority of players, and so many voices advocated a story mode version of it that preserved the difficulty level of the 'real' coil, because after all it was the progress, challenge and raiding gear drops that mattered. So now we have Alex Normal which is accessible pretty much to all, and Alex Savage which is harder and requires higher gear. This is exactly what the community requested. And as much as you might hate to admit it, it serves the population of players far better than Coil did.
Honestly I am trying to figure out what it is that end game players want. Is it better gear than everyone else? Is it achievements and titles that differentiate them from everyone else? Is it the challenge? Is it the knowledge that they beat something others can't beat?
No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.
It seems to me OP, that you want to have your cake and eat it, and take the cake away from everyone else, until you're finished eating yours. Sounds pretty selfish to me.
No, you choose to do that to yourself. There is nothing forcing you to run and rerun content until you burn out. If your focus is too narrow, you will always find this issue in a game.I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
Last edited by Kosmos992k; 08-27-2015 at 04:12 AM. Reason: Spelling - became in the first line was misspelled by autocorrect as 'because' I have corrected it.
I'm surprised the white knights have not shown up yet to ruin this thread by thinking everything is awesome and there is no such thing as getting burned out.
I'm honestly glad it's not as linear as that.The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
I like having a harder raid released that's really above our gear level and then they release stepping stones like CT to help people get to that point.
Last edited by Allyrion; 08-27-2015 at 12:49 AM.
You've missed the point, they want to experience the story through progression, not on these watered down fights that provide no real challenge or reward outside of bits of gear. We're forced to run Normal mode before Savage, it ruins the story, it ruins the wow factor when you first see a new boss and their room. You plough through all of the floors so fast that theirs no time to speculate about whats next in-between.No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.
For me personally I have no problem with normal mode being in the game or it dropping gear, I think its a good thing for the casual fan base. But for the next round of Alexander raids I would like for Savage and Normal to be separate entities, with neither being a requirement for the other.
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