Quote Originally Posted by Miscreant View Post
You've missed the point, they want to experience the story through progression, not on these watered down fights that provide no real challenge or reward outside of bits of gear. We're forced to run Normal mode before Savage, it ruins the story, it ruins the wow factor when you first see a new boss and their room. You plough through all of the floors so fast that theirs no time to speculate about whats next in-between.
I don't think that the story needs to be altered significantly, nor limited in one vs the other. What is required though is some form of change-up in the Bosses, trash and mechanics used so that even though the story is largely unchanged, the actual experience and fights are different.