walking to town for the 1 millionth time is not exploring.Jynx, who i often do not agree with, makes some really good points. Instant access to a town will only re-enforce the One Town problem we already have in this game. Every time Steps are taken to get people out of Ul Dah, such as Marks being town specific, they go and do something like this. Now no one ever has to take there retainer out of Ul Dah because its literally a cutscene away.
They are making this game so unbearably simple, i'll use simple so people stop yelling at me for equating difficulty with time sinks, that I can't even do a run of ToTo Rak without someone deciding "Nah forget SP i'm just gonna switch to my main and burn this thing down."
MMO's NEED time sinks
Instances NEED level caps
Markets NEED Gil Sinks
This MMO will never get anywhere if they continue to make it so Simple that Every piece of content is done and over within a week of release and any player can get any where to do anything in less than a minute.
This game is supposed to be a World that we explore NOT a place to teleport around one shotting things with unlimited resources at our disposal.
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