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  1. #71
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I think any good player is going to push the limits and potentials of their job within their expected role no matter what duty they are in. I'm actually glad savage requires this. Sticking to a very strict role in the sense of "healers just heal, tanks just mitigate" becomes ultimately very boring in my opinion and allowing the potential to transcend this roles and utilize the full potential of the job is what allows this game to be great. Cleric stance is an insanely good utility for well versed healers and I'll take a healer or tank that can push their limits and are willing to do whatever it takes over one who is not any day of the week. Once you do savage raid content the silly and arbitrary "this is my role" stuff goes out the window because it isn't about you, it's about the team and if you aren't in it for the team them savage is not the place for you. This is what separates the good players from the great players.
    (1)

  2. #72
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Dante_V View Post
    Sticking to a very strict role in the sense of "healers just heal, tanks just mitigate" becomes ultimately very boring in my opinion
    are dps who only dps also boring?
    (2)

  3. #73
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Tint View Post
    are dps who only dps also boring?
    Implying DPS can do anything else? No, the pitiful 500 cross-classed heals don't count.
    (0)

  4. #74
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Lyrinn View Post
    Implying DPS can do anything else? No, the pitiful 500 cross-classed heals don't count.
    that was not the question. his profile says he is ninja. a ninja can't do anything else than dps. so after his logic he is playing a boring class...
    (0)

  5. #75
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Tint View Post
    that was not the question. his profile says he is ninja. a ninja can't do anything else than dps. so after his logic he is playing a boring class...
    Maybe if they'd give ninjas the healing art the NPCs get, he'd be allowed to!
    (0)

  6. #76
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tint View Post
    that was not the question. his profile says he is ninja. a ninja can't do anything else than dps. so after his logic he is playing a boring class...
    Dps have more interesting rotations/mechanics to compensate and I don't just mean with combat either. Many fights in casual dungeons give mechanics to DPS where I heard it was the opposite in other mmos.
    Tanks and healers just have to do tanking and healing in casual dungeons, dps usually get some kind of mechanic at least because SE are deluded by the community into thinking healing and tanking is so much harder that they need to avoid giving them mechanics in casual dungeons even though we should be competent enough to deal with new and interesting challenges post 50.
    (0)
    Last edited by VargasVermillion; 08-24-2015 at 07:35 AM.

  7. #77
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by VargasVermillion View Post
    Tanks and healers just have to do tanking and healing in casual dungeons
    Or they could give them tanking and healing "rotations"...
    (0)

  8. #78
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    question does op think any body but himself. everyone want have fun it doesn't matter role dps, tanking or healer. if someone have fun shouldn't that matter.
    (0)

  9. #79
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Reynhart View Post
    Or they could give them tanking and healing "rotations"...
    not as simple as that, tanks and healers do in a sense but it's challenge comes from reacting to what the bosses do, casual dungeons often lack specific mechanics for these two roles so you do pretty much the same thing throughout, raids/trials are more thought out for those roles. Dps have longer rotations because essentially dealing damage is the end goal and can be done in a variety of ways, healing and tanking however is fairly limited in how you can implement what they are required to do, like healing damage or holding aggro this is even more the case for reducing damage. most 'mechanics in casual content is designed for dps to react to.
    (0)

  10. #80
    Player
    DkDerek's Avatar
    Join Date
    Nov 2013
    Posts
    159
    Character
    Derek Skyshadow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Because with more DPS, theres less raid damage. Which means less healing.

    Higher dps (unless you push phases early) is really the only way content gets easier.
    (0)

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