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Thread: Tank Balance

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  1. #11
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Cidolfas86 View Post
    I agree with most of what you said save for this. I know people keep saying this but I still feel like Shadowall is a weaker Vegeance that doesn't even do as much-not weaker Sentinel. Its the same DEF boost that got 60 seconds tacked on to the recast and 5 seconds knocked off the duration. Its kind of weird they didn't add some kind of Dark arts buff to it. It practically screams for one in my opinion and so do a lot of DRK abilities which don't seem to get the same DA treament.
    Potato potato. Shadow Wall is inferior to both.

    Comparing Shadow Wall to Sentinel makes more sense to me because it is on the same CD timer and has the same duration.

    Vengeance is a superior CD to both Shadow Wall AND Sentinel because of it being on a lower CD and being 50% longer. Average mitigation of Vengeance far exceeds that of Sentinel. And in any fight, regardless of tank buster timers, you will throw at least 50% more Vengeances than Sentinels. WAR's abilities CDs shouldn't be compared 1 on 1 with PLD CDs because they follow different timers and magnitude of effects.

    This was my whole point of WAR following a different CD structure than PLD and DRK. For example, on a 1 minute buster timer, WAR alternates usages of 2 minute CDs (ToB + Convalescence then Vengeance then ToB + conv. again) while PLD follows a more strict rotation like Sentinel > HG > Ramps > Sent > Ramps.

    As for the rest with DA, as I said in my post, DRK needs to be reworked bottom up. Abyssal Drain is bloating your list having Unleash doing effectively the same thing.
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    Last edited by Phoenicia; 08-19-2015 at 05:58 PM.