Yeah I have a paladin at cap, leveling up a warrior and dark knight right now as well.
Paladin is a incoherent pile of useless gimmicks for 50% of the buttons and the other 50% overwork to make up for it. It's why people often get the mistaken belief PLD is somehow this magical tank god who's so much better than the other two at defense. It feels like the entirety of the class was created by some class designer who never, ever talked with the encounter designers, or really ever actually played much of the game period.
Dark Knight just...well, it works, but it's sloppy. There's a lot of baffling design decisions, like Dark Arts Dark Dance/Dark Passenger conflicting with Blood Price, Blood Weapon only being usable outside of grit which encourages you to shed defense in dungeons, Souleater only working in grit, Sole Survivor being on such a long cooldown and conditional on top of it, the ENTIRETY of Living Dead, giving it both Unmend AND Abyssal Drain...
Warrior meanwhile seems like it was designed by person who actually understands good class design. Rewarded for tank stance, have options for going full ham DPS mode when need be, every button having a practical use...the only real complaint I have is holmgang being obnoxious to use. Otherwise there's not a single button on WAR that goes to waste which is a lot more than what can be said for the other two tanks.

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