Results -9 to 0 of 187

Thread: Eso Tome Cap

Threaded View

  1. #11
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sylve View Post
    Its a real shame people cant get their heads around the concept of 1 Main Job with Supplemental Jobs. most likely because they're used to other titles where being a different class meant logging in on a whole new character.
    Uh huh, except the problem is clear with Astrologian for example. People in raid statics who wanted to main Astrologian can't because they realize their other healer job is more reliable were forced to gear up the other healer job they don't want to.I had to spend eso on my WHM when I wanted to gear AST. It was either that or leave the static.Now when AST gets fixed all those eso tomes will have gone to waste and I will have to regear my AST from zero.The only thing that keeps me sane is that the healing gear I'm *slowly* getting from Savage is gearing my AST as well, but the eso I spent on WHM is already gone with no way to bring it back, that could've gone to my AST already so I could use remaining eso on my other 2 jobs that I love to play too even if they are my "secondaries". Just because I can't gear them up at the same rate doesn't mean I like them less than my "main".

    Sometimes people can't make it for raids and god it would be so much help to be able to have more flexibility and switch from my healer to DPS because it's happened many times before, where pickup DPS are not reliable 100% of the time but we have healers who could take my spot instead, reliably. Except I can't switch because my DPS jobs are not geared up enough for the raid, which is frustrating.

    The "people need a cap or they would get bored and unsub" is no offense, a completely stupid argument like others have said before. Want to make clear that I am not talking about uncapping per character, but per job. The cap is "okay" but making it per character is kind of painful. Making it per job would alievate. If the gating is the only reason that keeps people from unsubbing then there is an obvious problem with the game itself. Gating progress on both 2 end game armor (savage and eso, and to an extent, I guess, normal mode alex) is in my opinion completely unfair to the people that want to play more than 2 hours a day and progress on their own pace. I would understand if there was more endgame content we could play and even if that was gated at least we'd have more ways to gear up slots, but right now we don't have many options and the only 2 options we have are gated. There needs to be a balance for both sides of the spectrum.
    (1)
    Last edited by Tyla_Esmeraude; 08-13-2015 at 07:10 AM.