
Please read my responses in page 6. It might help if you read the entirety of a thread instead of just jumping at the one response you could make a smartass comment at :P
SE are stuck between a rock and a hard place here. If the difficulty was lower, it was always beaten, there'd be multiple threads about how Alex Savage was too easy.
How is Alex Savage any different from Final Coil in the first few weeks it was out in this regard?
T11 has effectively 100% uptime outside of the add phase, but groups were still hitting the enrage. T12 is made practically an order of magnitude easier any time you can push the phase change in a way that gives your one fewer Bennu to deal with. Even the best groups in the world needed (or at least made excellent use of) penta-melded crafted gear to beat the enrage.
It's not quite the same.
There's only a single week delay and the raids are much larger than FFXIV's. Also, the difficulty that the lower end of the raiding population will clear on (Raid Finder) is not just delayed, but also stagged.
WoW's current raid went into the game on the same day Heavensward released and you still can't fight all the bosses on that difficulty.
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