Quote Originally Posted by MisterLucie View Post
I don't agree with this. WoW has used the normal before hard system for a very long time and their hard mode encounters never suffered from it. It's purely a flaw in A1's fight design.
How similar were the hard fights to normals? A1S and A2S are nearly identical to the story mode fights and are complete excitement killers. A3, at least, has some differences and from what little I've heard of A4 it sounds like T13 levels of pain. Granted, SCoB wasn't much better but with the exception of T9, it had enough differences to be fun for a short while. I wasn't expecting anything revolutionary but at least give us something different instead of rehashing the fights with bigger numbers. Some of the EX primal fights did a better job than A1/2S.