Quote Originally Posted by 4gotmypassword View Post
Time to spoonfeed:
From Pierce: the reason I call it artificial is because it doesn't have to do with the number of mechanics or their execution but just the raw numbers. You could nerf the mechanics to hell and back but most would struggle still to beat the fight because it's all about the dps.
From me: A1S's difficulty IS, actually artificial. It has next to no new mechanics- I can only think of one- and the difficulty comes pretty much 100% from the lack of gear people have from the fight.



But I've done A1S and A2S on the first week of release and I would agree that A1S' difficulty is artificial.
Strawman, anyone?
If gear was an issue then people wouldn't even have beaten it yet, yet lots of people have.

I fail to see how difficulty is 'artificial' unless the fight has a lot of mechanics, though. A1 is a great first fight for the raid imo. It tests you to see if you're good enough to be there in the first place, and surprise, most people aren't.