Quote Originally Posted by dspguy View Post
The change today was laughable. I don't think crafters cared about how many items they had to craft to get red scrip tokens. They care that they can:
1. Only craft 9 subcomponents per week...
2. .... assuming that gatherers are willing to spend their red tokens on favors.

Have them spend red tokens on unlocking the capability to get ooids. Then put the ooids on some rare node, hidden, whatever. But don't make them expend red tokens to obtain them every time.
While the op has many complaints, and I agree with some and disagree with others (including your #1, 9 is fine we are being gated, I am okay with that, its an MMO. Should the gate be higher, yes but its not the end of the world. The ONLY thing to craft is the crafting gear itself right now, everything else is worthless). Your #2 is the real problem. The Favor system is fundamentally flawed. The purchase of crafting materials is also too expensive. When combined they make an untenable situation.

There is a real logical reason to have gathering linked with crafting. Its almost impossible to unlink them in fact. However, they both need to work together. By making the gathering gear uncraftable, they are forcing the amount of players willing to use red scrips on favors much lower than it needs to be for the system to function.