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  1. #41
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Just curious as to what people think about the fact that virtually everyone either absolutely hates the system (have even canceled accounts) , and the rest "are not big fans" or shall we just say "don't like" the entire system. Let us look at the response we got..... we got a patch that was designed to basically shut people up by making the mere acquisition of scrips cheaper. hey, how about the fact that the system is either hated or disliked by, well we could say everyone cause I haven't seen one post or person commenting otherwise. What should paying customers expect then, insofar as the 'system" aside from the fact that they took everything you've done (specifically in crafting and gathering) and rendered it useless ?

    Is it even responsible for SE to not completely change it ? They are certainly aware they did something that is damaging if not destroying many paying customer's game play experience. Is it ok then, that they force this down the throats of their clientele to our extreme displeasure ? I suppose that ol' free market economy lover would say buyer beware, cancel account...... is that ultimately the answer? we either go along or cancel.......OR should SE flat out admit they have to change it? just wondering what the opinions are on that.
    (2)

  2. #42
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by AnimaS View Post
    I'm surprised you think it's similar i have a level 60 Dragoon and Warrior, the gear I used was replaced with tomes and drops those COMBAT jobs are now functioning; the crafting gear is not. to replace that gear .... we must have all gatherers at 60, we must have all crafts at 60, we must gather virtually all day, first to get scrips then to use them, then to turn them in, then to craft 1 part of 8/8 crafters 3/3 gatherers. A bit different yes?
    A bit different, but hardly non-functional.

    The crafting gear is absurdly difficult to get, entirely too many hoops to jump through, but it is certainly functional once you get it.
    (0)

  3. #43
    Player
    Alysrea's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Valix Montblanc
    World
    Sargatanas
    Main Class
    Bard Lv 60
    Quote Originally Posted by AnimaS View Post
    I suppose that ol' free market economy lover would say buyer beware, cancel account...... is that ultimately the answer? we either go along or cancel
    I don't know if that makes you an Free market economy lover, I think that's just common sense?, you are not subscribed to every subscription service in existence you pick and choose the ones that fit your desires (we see this all the time in the cable television space, people subscribe and unsubscribe as the types of shows they like come on and off television), you should constantly be evaluating if the enjoyment you receive from something is worth your money and I think the expectation that a dynamic experience like an MMO should always make you happy will set people up to be disappointed - This is from both perspectives they will surely make changes that won't always be targeted for you and at the same time You, yourself will change with time and the things you want from the experience will change ( we see this all the time with raiders needing to take breaks from a structured play time etc).

    This is not to say I think it is wrong to lament or be sad when you come to face this decision, but just to say be weary of your own expectations so that we ourselves don't become the source of our own disappointment.
    (0)
    Last edited by Alysrea; 08-08-2015 at 10:59 AM.

  4. #44
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by AnimaS View Post
    Just curious as to what people think about the fact that virtually everyone.
    I'm more curious at why you think less than 1% of the population of the game being vocally against it constitutes 'virtually everyone'.
    (1)

  5. #45
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I'm just sitting on my weekly tokens. Not sure what I want to do yet. There's no real carrot out there other than "ooo, pretty gear." It isn't like I need this to craft anything players want. And if they DID want 2-star adventuring gear, good luck finding someone willing to pay tens of millions of gear for something many iLvl below raid gear.

    Some might have considered accessories... IF Tier V materia was available via spiritbonding.
    (1)

  6. #46
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by dspguy View Post
    The change today was laughable. I don't think crafters cared about how many items they had to craft to get red scrip tokens. They care that they can:
    1. Only craft 9 subcomponents per week...
    2. .... assuming that gatherers are willing to spend their red tokens on favors.

    Have them spend red tokens on unlocking the capability to get ooids. Then put the ooids on some rare node, hidden, whatever. But don't make them expend red tokens to obtain them every time.
    While the op has many complaints, and I agree with some and disagree with others (including your #1, 9 is fine we are being gated, I am okay with that, its an MMO. Should the gate be higher, yes but its not the end of the world. The ONLY thing to craft is the crafting gear itself right now, everything else is worthless). Your #2 is the real problem. The Favor system is fundamentally flawed. The purchase of crafting materials is also too expensive. When combined they make an untenable situation.

    There is a real logical reason to have gathering linked with crafting. Its almost impossible to unlink them in fact. However, they both need to work together. By making the gathering gear uncraftable, they are forcing the amount of players willing to use red scrips on favors much lower than it needs to be for the system to function.
    (1)
    I'd rather be in Zitah

  7. #47
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    I concur with your general summary Kaelie. Not everything HAS to happen in my lists. But most need to be considered in a developer meeting. They are missing some key economy things which cannot be overlooked IMO. And as you said the biggest gate right now is the number of rare gathered tokens required. Even if they fix that part though the economy is going to be a mess till other adjustments are made.

    Also I agree I could live with 9 tokens a week... but what a crappy low gate IMO.
    (0)

  8. #48
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    This is what happens when you want to eliminate competition and do absolutely nothing *but* craft.
    (1)

  9. #49
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by niwaar View Post
    While the op has many complaints, and I agree with some and disagree with others (including your #1, 9 is fine we are being gated, I am okay with that, its an MMO. Should the gate be higher, yes but its not the end of the world.
    Ofcourse it is. We enjoy crafting. When you limit that you limit our enjoyment. Nevermind that 9 is only materials, and not actually 9 finished items.

    In reality its closer to 2 items per week. And thats assuming you can gather them yourself, because not many freelance gatherers will be willing to grind hours a week on top of their normal gathering.
    (0)

  10. #50
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Katlyna View Post
    We knew a reset was coming. That's not the problem. The problem is the new system removed raid drops, switched material progression to gathers but then removed gather created gear. The combination tanked the economy because someone was TRYING to fix problems but made things 10x worse because of lack of foresight.
    You misunderstand what he means. What he means is they didnt really any recipes. Hes not incorrect with that. Crp and bsm has no 1* crafts. Most of the others have only a handful, nearly all of which are glamour/housing.

    In fact they filled the 51-60 logs with recipes for each DoW/DoM class despite giving all of those free items. Then they removed the level 60 recipes from the 56-60 log and placed them into the master books so that there would actually be recipes there.

    Without this CRP and BSM would have zero master recipes.
    Then they added 2* crafting which is essentially HW 1* crafting (because we have no actual 1* recipes) but which is heavily gated behind time and weekly caps.


    If you ask me red scrips was originally intended to be released as 1* and master book recipes. But apparently someone said: ''hang on, if you give right away people will find it in early and they would know we killed crafting''
    (3)

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