


I think that is a good idea. It adds value to an already insanely niche ability and fits with the conceptual theme of the ability or at least the name.



Which begs the question...why are we even comparing OT dps? We should be comparing MT dps because common sense suggests that tanks are balanced for while they are tanking.
And people will soon (if they have not already) take the conclusions of that video out of context and say, dps for tanks are fine, and apply that conclusion to every argument involving tank dps, even for MTing.
Last edited by Zfz; 08-06-2015 at 02:05 AM.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
Because this thread isn't about comparing the dps of the three tanks. It's about a mediocre drg who doesn't know how to play pld crying that their pld dps in SwO is bad on a dummy.
I think you'll find that Fell Cleave hits for 11k every time and that WAR is so OP you can bring 8 of them to anything and kill it immediately.
I myself dont care that much about our dps as OT because frankly It Is far from behind bad.
I want a balance on dps as MT. Because paladin is really behind on this sector. We have absolutely nothing to remove the damage penalty of Shield oath.
Drk get their double stance war got unchained and Inner beast.
A very simple thing to add would BE that Shield swipe ignore damage penalty it makes sense and would BE design for improving dps as MT only. Would do great without being stupidly OP
It's intended by SE to have DRK being the tank that output the most dps while tanking. DRK has only one utility spell and that is if there's no monk in your group. Paladin got stoneskin, divine veil, clemency and cover even if it's extremely situational. You even got a spell that refunds mana every 30s, and i've seen to many people who're crying over paladin dps but aint even using their entire toolkit. On A1 you have plenty of time to look at your team and put a stoneskin on one person marked. During the jump phase among the 3 paladin my group got, not a single one used divine veil after the oppressor jumped.
At this point if your group is not getting past the first three floors of Alexander your dps should just get good, tank dps is not the problem.
PLD doesn't deserve a single extra point of MT DPS as long as it has built-in passive mitigation and Hallowed Ground. If you want to be the most defensive tank then that's fine, that's your advantage. Your disadvantage is that you do less MT DPS. Deal with that, instead of complaining that a few fights that don't let you block make your entire skillset irrelevant and that you need buffs.
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