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  1. #1
    Player
    Illya's Avatar
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    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Donjo View Post
    No, the correct answer is absolutely a nerf. We're currently in a situation where the Tanking classes are busting over the "Support DPS" and nipping on the heels of the actual DPS. Buffing PLD damage is just playing with fire.
    Uh, no. So far Alex Savage is being designed with hard DPS checks as the primary method of gating, a change from Bahamut's Coils where mechanics often were. Tanks need to be out there DPSing hard now to meet these checks. The content is intended to be cleared with tanks DPSing and their DPS in expac has been boosted relative to in ARR specifically for this.

    If "support DPS" aren't able to out-DPS tanks in progression content then they seriously need to git gud. I know a BRD who outputs 1.2k on Faust, find me a tank who can output 1.2k on Faust and we'll talk. Otherwise your argument is completely invalid.
    (3)

  2. #2
    Player
    Icepick823's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vhaela Rhathyne
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Illya View Post
    Uh, no. So far Alex Savage is being designed with hard DPS checks as the primary method of gating, a change from Bahamut's Coils where mechanics often were. Tanks need to be out there DPSing hard now to meet these checks. The content is intended to be cleared with tanks DPSing and their DPS in expac has been boosted relative to in ARR specifically for this.

    If "support DPS" aren't able to out-DPS tanks in progression content then they seriously need to git gud. I know a BRD who outputs 1.2k on Faust, find me a tank who can output 1.2k on Faust and we'll talk. Otherwise your argument is completely invalid.
    Uh, no. Tank dps is only needed when trying to push content with a lower ilvl than intended. Once the real dps jobs get their i200 weapons in a few days, the need for tank damage clear clear dps checks will go away.

    While I do try to maximize my dps as a pld, I don't see the need for more buffs than we already got.
    (0)

  3. #3
    Player
    Donjo's Avatar
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    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Illya View Post
    If "support DPS" aren't able to out-DPS tanks in progression content then they seriously need to git gud. I know a BRD who outputs 1.2k on Faust, find me a tank who can output 1.2k on Faust and we'll talk. Otherwise your argument is completely invalid.
    Faust is a terrible indicator of single target DPS because nearly every DPS class(this includes Bards) is going to use an AOE ability at some point in their rotation. They could even be doing it on purpose to pad their numbers. A more correct metric would be the first 90 seconds of the Savage Oppressor fight or an actual Target Dummy.
    (0)
    Last edited by Donjo; 08-02-2015 at 04:36 AM.

  4. #4
    Player
    Kaith's Avatar
    Join Date
    Apr 2012
    Posts
    39
    Character
    Kaith Laqueus
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Illya View Post
    Uh, no. So far Alex Savage is being designed with hard DPS checks as the primary method of gating, a change from Bahamut's Coils where mechanics often were. Tanks need to be out there DPSing hard now to meet these checks. The content is intended to be cleared with tanks DPSing and their DPS in expac has been boosted relative to in ARR specifically for this.

    If "support DPS" aren't able to out-DPS tanks in progression content then they seriously need to git gud. I know a BRD who outputs 1.2k on Faust, find me a tank who can output 1.2k on Faust and we'll talk. Otherwise your argument is completely invalid.
    This. I would say the only exception is A2S where WARs may viably out DPS some actual DPS.


    Quote Originally Posted by Donjo View Post
    Faust is a terrible indicator of single target DPS because every DPS class is going to use an AOE ability at some point in their rotation. They could even be doing it on purpose to pad their numbers. A more correct metric would be the first 90 seconds of the Savage Oppressor fight or an actual Target Dummy.
    People should be filtering out the adds on their Faust parse. Anyone citing a parse that includes the damage on adds is going to instantly lose credibility. I know that just targetting Faust my BRD does about 1125-1175 DPS so his numbers are accurate (My BRD will be slighly behind most as all my NQ Alex drops went to my PLD)

    Quote Originally Posted by Fue View Post
    Ill just leave this here.

    http://puu.sh/jl9mt/19e9a0ea40.png
    ilvl186 with Ravana Axe. No party buff, food or pots

    http://puu.sh/jlet3/6eff2967e7.png
    Same thing with Pld obviously missing the slashing debuff and i had to use enliven to even get a decent time.
    What gear on the PLD? Main reason I ask is because I just went and wailed on a dummy on my PLD using i200 weapon, 4 melded accs + 1 STR acc and I came out at 836 DPS at the point I ran TP dead (like 2 mins 40). That was with some food still on too.
    (0)
    Last edited by Kaith; 08-02-2015 at 04:43 AM.

  5. #5
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kaith View Post
    People should be filtering out the adds on their Faust parse. Anyone citing a parse that includes the damage on adds is going to instantly lose credibility. I know that just targetting Faust my BRD does about 1125-1175 DPS so his numbers are accurate (My BRD will be slighly behind most as all my NQ Alex drops went to my PLD)
    M'kay. Guess Yoshi-P was also speaking for Bards when he told Machinists to get good. So the Tanks are all nipping on the heels of every DPS. This doesn't change the fact that they are still doing too much damage.
    (0)

  6. #6
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Donjo View Post
    M'kay. Guess Yoshi-P was also speaking for Bards when he told Machinists to get good. So the Tanks are all nipping on the heels of every DPS. This doesn't change the fact that they are still doing too much damage.
    Why does it matter if tanks do more damage? Progression teams only bring two and farm teams will only bring one. There's no balancing issues to worry about because this isn't a pvp-centric game. There are no victims here.
    (0)

  7. #7
    Player
    Donjo's Avatar
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    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Galgarion View Post
    Why does it matter if tanks do more damage? Progression teams only bring two and farm teams will only bring one. There's no balancing issues to worry about because this isn't a pvp-centric game. There are no victims here.
    We are getting deeper and deeper into what I would call "efficiency by exclusion." If someone prefers to play as a class or job that the community has decided is too inefficient for a particular situation, then they become the victims by being excluded. This is why SE is always quick to make adjustments to the game whenever enough cries about a class pop up that are powerful enough to stop a lot of people from using it.
    (0)
    Last edited by Donjo; 08-02-2015 at 07:53 AM.

  8. #8
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Donjo View Post
    We are getting deeper and deeper into what I would call "efficiency by exclusion." If someone prefers to play as a class or job that the community has decided is too inefficient for a particular situation, then they become the victims by being excluded. This is why SE is always quick to make adjustments to the game whenever enough cries about a class pop up that are powerful enough to stop a lot of people from using it.
    Personally, I'd introduce a debuff for coils that gets worse the more you have of each class to punish stacking and encourage inclusion. It'd change depending on what you brought. Two Warriors would nerf everyone's defense. Three Dragoons would nerf outgoing damage. Two white mages would nerf raid-wide healing. I'd call it 'Inequity.'
    (0)

  9. #9
    Player
    Illya's Avatar
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    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Galgarion View Post
    Personally, I'd introduce a debuff for coils that gets worse the more you have of each class to punish stacking and encourage inclusion. It'd change depending on what you brought. Two Warriors would nerf everyone's defense. Three Dragoons would nerf outgoing damage. Two white mages would nerf raid-wide healing. I'd call it 'Inequity.'
    They already made parties which stack 2 of a job build up LB much more slowly than parties with all jobs unique starting in 2.1. After that there have been no further issues with job stacking such as seen in 2.0 when Coil groups were bringing 2x PLD and 2x BRD. There doesn't need any more discouraging of job stacking at this point TBH, most raid groups in this game go out of their way to have everyone a unique job not just to avoid the slower LB buildup but also because it makes loot distribution really easy and fair for everyone.
    (0)

  10. #10
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Quote Originally Posted by Kaith View Post
    This. I would say the only exception is A2S where WARs may viably out DPS some actual DPS.




    People should be filtering out the adds on their Faust parse. Anyone citing a parse that includes the damage on adds is going to instantly lose credibility. I know that just targetting Faust my BRD does about 1125-1175 DPS so his numbers are accurate (My BRD will be slighly behind most as all my NQ Alex drops went to my PLD)



    What gear on the PLD? Main reason I ask is because I just went and wailed on a dummy on my PLD using i200 weapon, 4 melded accs + 1 STR acc and I came out at 836 DPS at the point I ran TP dead (like 2 mins 40). That was with some food still on too.
    Same as War just with Ravana sword and shield
    (0)