Quote Originally Posted by Kabooa View Post
This is what I want to focus on because this was actually a very subtle point. It wasn't the gist of what I was seeing in the doomsday threads.

I don't see this as a problem. It's different, sure, but really, not seeing an issue. Inter dependency / demand is not a bad thing. I can understand why it's frustrating as it's a complete paradigm shift from before where everyone was effectively self sufficient, but creating a demand for something limited means no matter what, you got something of value. How is that a problem? It's a perfect economic move for this style of MMO. Warcraft did the same. (And yes; This game is Final Fantasy Warcraft.) It provides everyone with a leg into the market on something that's value is artificially inflated simply because the game states you can't have more.
Crafters need the gatherers red scrips mats, but they need them at a somewhat "sensible" price, else the crafts are just not worth it.

These mats are too hard to get for gatherers to want to sell at that, when they could just save their red scrips and eventually months later gear out their gatherer just using the red scrips (less effort).

Without the gatherer red scrip mats, crafters red scrips are totally useless.


Quote Originally Posted by Kabooa View Post
This is a casual friendly thing.
Mats that require a well geared gatherer and crafter to get and many many hours per week on the gathering side, is not a casual friendly thing.

How many casuals have a 3.0 top geared crafter/gatherer, lvl 58 battle class and enough time to farm all the Favour mats, crafter hand in mats, gatherer red scripts items?


Quote Originally Posted by Kabooa View Post
Back on the previous points
210 is still alexander savage. 200 may be upgraded, but it's still alexander savage loot. A large amount of the player base will not be running around in full 210 anytime soon.
Later accessory additions means hey, crafting will be even more relevant. +points
I said you can be an omnicrafter. Whether that remains true for 3 stars (Which most of the doomsday threads were pointing towards) remains to be seen.
Choosing between mats and gear is a matter of power vs cost* efficiency. You want the best? Pay up. You want something to get by cheap? Save up. It's the option between 'BiS' and 'Good enough'. (Again, casual friendly thing)
Your previous point are still wrong, the fact you can't admit this when clearly shows tells us a lot...

The previous tome gear was also upgraded from coil drops (i.e. Alex savage is the new coil), so it's still a 30ilvl difference vs 20ilvl difference from before, suspect the tome upgrade items will soon be added to hunt seals like before too. The difference between raid drops and crafted is also 30ilvl now and 20ilvl previously.

Later accessories will also be moot if they are cost prohibitive to make, as looks like people will need all their scrips for craft/gathing gears for a long time to come.


Quote Originally Posted by Kabooa View Post
Choosing between mats and gear is a matter of power vs cost* efficiency. You want the best? Pay up. You want something to get by cheap? Save up. It's the option between 'BiS' and 'Good enough'. (Again, casual friendly thing)
The problem is it's not worth it as the prices items would need to be, I don't mind paying a lot of something, but it has to be somewhat *Worth* it. The i180 battle gear is a slight temporary upgrade and each part is going to be 10's of millions per part.

Even rich players are not that stupid, but who knows maybe RMT players are...