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  1. #1
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    My only issue with the new system is the favors. I have no problem they made two ways to gear up crafters. One easy but slow and one hard and risky but faster. That appeals to me. I like doing things the hard way and was somewhat excited to be in the smaller group doing it the hard way. Until I started doing favors... 11 hours a week of straight gathering... Mind numbing. I was able to do it this week because I'm on vacation but I have no idea how I'll manage when I go back to work next week. I think that was a terrible added way to gate crafter progression. I'm fine with them gating it but they should have come up with something more creative than favors. Just my opinion after doing 40 of them.

    The lack of quality gear we can make is disappointing but I mostly just enjoy crafting for what it is.
    (2)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Hey there.

    I'm the original poster. Not Alysera. I can tell you right now I would not have the damn patience to do the main story on this game -twice- let alone on a new server. I ran into a post cap and just sat back reading the discussion. Well, most of the discussion. Alysrea has been taking a far more cooperative stance than I set with the tone of this thread. Calm your babyfeeders, Aeyis.

    Why did I deliberate the dead horse? I was bored, mainly.

    I don't mind the new system. I certainly understand why it would be frustrating for the person who only crafts and/or gathers, but every crafting system has been subpar since SWG Classic for me, so really it's just more of the same.

    It doesn't help that the economy in this game was designed to be optional.
    (0)
    Last edited by Kabooa; 07-27-2015 at 02:41 AM.

  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kabooa View Post
    Culinarian: Food.
    Alchemist: Potions
    Everyone else: 180 Left Side.

    Well, Cul and Alchemist are apparently still doing their old thing.
    That they are "doing their old thing" isn't really true for ALC. HQ Draconian potions are dropped in relatively liberal quantities from level 55 treasure maps (they are level ~58 synths that require mats that are on unspoiled nodes). Potions do not sell in any way that can be profitable at this point in time (at least on my server), and there are no potions equivalent to the old 2-star X-Potions for ALCs to make. A lot of the other inaccuracies in your post have been addressed by others, but this one stuck in my craw since ALC has always been my craft of choice and I'm quite frustrated with how it's presently set up.
    (0)

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