Quote Originally Posted by Damianqq View Post
After healing Savage 1 as an AST, here are just the main things that I'd love to see changed:


Nocturnal Sect: I believe this really needs tweaking. I would leave the +5% heal, but make sure the barrier that it applies is bigger (150-200% of the heal?).

Bole: I would make it so that "Damage dealt can not exceed 10% of target's maxmimum HP".

Collective Unconscious: I honestly think this skill needs to get more love. What if you were to reduce the channeling time and up the potency of the regen? For Nocturnal stance, maybe make it so that "Party members inside can not lose more than 10% of their maximum HP"?
Ehm...now let's not get overboard. These things would be way too OP. Let's try to be realistic.