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Thread: Astro in savage

  1. #111
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    What if anytime we use draw our healing pot/barrier pot gets increased by 5% or some percentage for 15%. so we are need to draw b/c thats AST special niche.
    (1)

  2. #112
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    IDK when your asked to switch, that doesn't exactly mean there is a issue. The person asking to switch could easily just be ignorant. Also all these posts about people stating things feel more face roll with WHM and/or SCH compared to AST. Could part of this largely be due to experience with the old jobs? I mean people have had a very long time to get really good with those jobs. But AST hasn't been out what a month? I'm sure a lot of people are still trying to figure out how everything works. I won't say there's nothing wrong with the job, clearly there are still balancing to look into. But considering the overall difficulty of the job, compared to the other healers, I'd wager there is a experience element to this huge gap in utility between the jobs. Has anyone even put together the absolute standard guide on how to play AST efficiently, post update? I would just hate for this job to get over tuned, just because a lot of people don't really know how to play the job to its 100% potential. Then a month down the road, it ends up being the best job of the three hands down, OP.
    (2)

  3. #113
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Grekumah View Post
    ...
    [*]Astrologian's healing potency and cards effects
    Given that AST is basically a SWTOR "Sawbones"/smuggler-healer which in turn is some form of WoW healer....

    1. There should be more synergy between criticals and MP recover or cooldown times

    Aspected Benefic in Diurnal should have a good chance for "tics" to crit. When a tic crits then the cooldown on Essential Dignity should reduce by 1 second.

    Therefore, having Aspected Benefic up on lots of party members at one time for 18 seconds each, you might reduce the cooldown on Essnetial Dignity an awful lot.

    I will mention at this point that in the SWTOR equivalent of Astrologian, its Aspected Benefic can be stacked twice on each party member, has exactly the same potency, has exactly the same duration time, and has exactly the same recast time. ...

    2. As a quick healer there should be emphasis on MP management with reward.

    Quick consistent healing rather than burst healing, using steady levels of MP rather than spikes of MP. If MP is over 50% then MP refreshes at a better percentage. If you go under 50% MP, refresh is slower and more painful and thus you start to rely on the MP refreshing abilities.


    3. There needs to be more synergy between healing and cards.

    Use of heals should have a decent percentage to proc a buff or a charge. That buff should then allow the use of "Draw" with no cooldown whatsoever.
    (7)

  4. #114
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Drako View Post
    IDK when your asked to switch, that doesn't exactly mean there is a issue. The person asking to switch could easily just be ignorant. Also all these posts about people stating things feel more face roll with WHM and/or SCH compared to AST. Could part of this largely be due to experience with the old jobs? I mean people have had a very long time to get really good with those jobs. But AST hasn't been out what a month? I'm sure a lot of people are still trying to figure out how everything works. I won't say there's nothing wrong with the job, clearly there are still balancing to look into. But considering the overall difficulty of the job, compared to the other healers, I'd wager there is a experience element to this huge gap in utility between the jobs. Has anyone even put together the absolute standard guide on how to play AST efficiently, post update? I would just hate for this job to get over tuned, just because a lot of people don't really know how to play the job to its 100% potential. Then a month down the road, it ends up being the best job of the three hands down, OP.
    I agree that there might be some play-style problems, but overall a month is more than enough time to figure out the class. AST in terms of healing is the same old game as the other two (cure 1/2 clone, medica clone, etc.) The Cards are pretty easy to figure out and it is not like RNG can be controlled that much. Would like to know more what is weak about the class minus Noct sect. (would love to see if someone tired to heal in Noct sect). It is almost there, only slight pushes are needed (nothing to major and I am sure the Dev team knows this). I feel there is a stigma form many people about the new classes still as well, which also leads to many complainers and nay-sayers. The Dev team focused on making Dirnal Sect work and it can if you push it hard, this is fine for right now and Noct sect can be fixed more later, however, many people are just not seeing a dps increase with the cards and over a long fight 20-40 pot loss a spell is a big deal. Not sure what needs to be slightly pushed up to make them feel less weak. I mean you play DRK and many people are talking about it needing slight changes (and even DRKs have cleared AS1 2nd static to beat it used DRK). I think it is less player skill and more of the classes need some elbow grease to find that perfect spot with numbers which will take time and change form devs.
    (3)

  5. #115
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Thank you for taking interest in feedback. Honestly Astrologian is in a good place right now and already Astrologians are clearing Savage content just fine and I feel that alot of people will understand that this job is more on par with the other two healers as we gear and along with most of the card buffs stacking expotentially with every other buff in the game. It is not an easy job to play right and requires coordination with team mates to maximize card useage. Ive seen 300-500 dps boosts with timed Balance use with a dragoon about to start its burst so the job is in a very good place. It also has a very large player representation. Please do not let a few speak for the silent minority until you gather necessary data to back statements about how weak or strong Astrologian job is.
    (0)

  6. #116
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Parawill View Post
    I wish they maybe perhaps made it so that we had some sort of reflect effect added into our kit. Since our cards are oriented in enhancing players, and with the current lack of boosting potencies, perhaps shifting the way Astrologians contribute DPS into their healing would be interesting? Of course the potencies would be way lower than a standard instant-damage skill/spell (Straight damage instead of a DoT).
    Like ifrit's buff? Perhaps throwing something like that on noct CU. The 10% you mitigate is thrown back at the attacker?
    (1)

  7. #117
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Galdous View Post
    Thank you for taking interest in feedback. Honestly Astrologian is in a good place right now and already Astrologians are clearing Savage content just fine and I feel that alot of people will understand that this job is more on par with the other two healers as we gear and along with most of the card buffs stacking expotentially with every other buff in the game. It is not an easy job to play right and requires coordination with team mates to maximize card useage. Ive seen 300-500 dps boosts with timed Balance use with a dragoon about to start its burst so the job is in a very good place. It also has a very large player representation. Please do not let a few speak for the silent minority until you gather necessary data to back statements about how weak or strong Astrologian job is.
    Yep it is almost there only major complaint I can hear is the Noct sect is still useless, but I think it is almost where it needs to be. Most people just feel it needs one more change to be a perfect choice for a static to run.
    (0)

  8. #118
    Player
    Zilara's Avatar
    Join Date
    Nov 2011
    Posts
    29
    Character
    Zilara Marivel
    World
    Excalibur
    Main Class
    Archer Lv 60
    For those of you just joining wondering what's wrong with Astrologian, the current issues are poor MP recovery, low throughput on tanks/aoe due to lack of throughput cooldowns, and the generally unimpressive nature of card buffs. I agree that a lucky Balance card shoots damage into the stratosphere, but other people smarter than me have already mathed out that Selene's haste buff provides more dps over the course of a fight than an AST with perfect RNG.
    (7)

  9. #119
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Galdous View Post
    Thank you for taking interest in feedback. Honestly Astrologian is in a good place right now and already Astrologians are clearing Savage content just fine and I feel that alot of people will understand that this job is more on par with the other two healers as we gear and along with most of the card buffs stacking expotentially with every other buff in the game. It is not an easy job to play right and requires coordination with team mates to maximize card useage.
    I don't know about everyone else in these threads, but I'm getting real sick and tired of people like this chiming in that the job is perfectly fine and needs nothing, when THEY DON'T EVEN HAVE THE JOB UNLOCKED.
    (12)

  10. #120
    Player
    Kaizersan's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Shinoa Hiragi
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    [QUOTE=Staris;3175969]First off (From Yesterday)
    \\
    [QUOTE]

    Thanks for proving that AST can clear it just like the rest it just takes the team doing the right things.
    (2)

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