Thats what exactly what I'm saying. Its not possible to save gl. And to just use TK. I just haven't edited it out. Im still out lolIt's impossible to save GL in Alex 1 simply due to the amount of time he's in the air. However you can use Tornado Kick everytime he decides to fly away and become untargetable. Right after the 'nukes' hit the ground, you can do 2 GCD moves and then he'll fly into the air for a while. You're better off using Tornado Kick right at the 2nd GCD move so you at least get a burst in before he's untargetable.
Edit: changed alex f1 now.
Last edited by monchkinz; 07-21-2015 at 08:37 PM.
Gear is out on http://ffxiv.ariyala.com/Monk
Seems weird how they've made Esoterics weapon compared to Savage weapon... Esoterics is better in every way pretty much. Also, SS ! woohoo -_-
EDIT: Well, that's guessing some on MNK's stat weights, but I think it's better, and either way, seems weird that it's the same ilvl and doesn't have like Crit/Det stats... to make it something worth farming A4(savage) for.
Last edited by Craiger; 07-21-2015 at 06:52 PM.
Player
Maybe SS/Det outweights Crit/Det now, only time will tell
If crit isn't Monk's best stat now I'll eat my steam-punk, non-martial-artsy helmet.
I have a feeling its crit as well. I'm not entirely sold with skill speed but according to ariyala we can get 850 skill speed if we prioritize that in our build... I think someone did the math in a earlier posts about requiring certain amount of skill speed to have fracture uptime.
EDIT: found it thanks Zamii for the maths
so i can put all this crap to rest about fitting fracture in 100% of the time without altering rotation, in order to hit that mark, you need to be able to fit 8 skills in, within a 15 seconds window.
this requires a GCD of 1.875
without greased lightning this gives you a base GCD of 2.20
i shouldn't have to tell anything this currently isn't possible, but i'll do it anyway
using dervys skillspeed model of GCD = 2.50256-(0.01*(SS-354)/26.5)
we can work out that we get to 2.20 gcd when we have 1156 skill speed
edit: corrected skill speed calculation
Now that we have options what's everyone opinion on gear sets?
Also I agree on Crit being our #1 stat. I feel it's going to scale ridiculous with Bootshine and give us more damage potential when paired with IR.
DET not doing anything for AAs means Im not gonna worry about it. Crit for the win. SS might take over if you stack enough of it though. We'll have to see how our TP consumption is through all of the new content.
So, what Esoteric pieces are you going after first? Weapon takes 3 weeks, and that sucks, but it does give you a lot of DPS ofc... even though I hate that both our endgame weapons have high SS.
Where are you getting that DET doesn't do anything for auto attacks? They reduced it's effect on auto attacks, but increased it's stat allocation on pieces. Unless there's been some new math to show that it not longer benefits auto attacks this statement is inaccurate, but if you have some evidence to this then I'd appreciate it if you could link it to me so I can read over it.
For reference from the 3.0 patch notes:
The effect of determination on auto-attacks has been reduced.
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