I was expecting tons of system revisions and overhauls in 3.0, but NOPE
Have more FATEs, have Hunts, have a weekly lockout here and there, also here are some boring forgettable hallways "Dungeons" for you to grind your weekly esoterics for likely more loreless gear that will be outdated if not at release within 3-6 months after :3

I surmise that "experimentation" is one of the last thing on SE's minds after the disaster 1.0 was, so we'll continue to get this hybrid Final Fantasy WoW like until you're sick of it.

It's a shame because the dev team seem to have a lot of passion, but I feel like resources and priorities are misplaced.