So in otherwords, you don't have an idea for innovation. The bolded sounds like you want the PvE content to be exactly like WoW's. WoW has the same exact issue of people complaining when they feel they've gone through the content btw. They just went through a year long content drought and are about to go through another. People are complaining there much worse than here.
As for your stream comment, I watched Towelliee play FFXIV on stream and people were enjoying it. He even had 3000+ players watching it when he was being paid to play it. The story is enjoyable to watch. I was bored watching him play WoW doing the same PvE content and GARRISONS/SHIPYARDS over and over. This is the nature of PvE content, you learn how it works and then when you figure it out, it's now boring. Our age of social media is another reason PvE content is blown through and we have this issue. In an age where people are EXPECTED to watch videos, people know how the fight works before they even do it for the first time, thus clearing it faster. There is no process of wiping to figure out the mechanics, unless you're among the world firsts going through the content. Some games aren't as fun to watch as others as well. WoW's 1.5 second GCD would by default make the combat more fun to watch than Heavensward's 2.5 second GCD. Doesn't mean it's not as fun to play.
I'm still waiting to hear your amazing innovative ideas.
Try beating CoP in FFXI pre-nerf and then tell me that. That was STORY content btw. Can you imagine the outrage on these forums if the story was that difficult in THIS game? Imagine if The Chrysalis Trial was as difficult as the Proto-Ultima fight in CoP pre nerf. Imagine if Steps of Faith was as difficult as pre-nerf Snoll. The difficulty of CoP's fights made pre-nerf Steps of Faith look like a joke in comparison. Fight Absolute Virtue or Pandemonium Warden with a raid group and tell me that.



Reply With Quote

