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Thread: Boring Endgame

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  1. #10
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Musashidon View Post
    snip
    1. Fake choice, doesn't have to be that way. I am sorry you feel that way. If it was that way, then there would be one clear choice between SCH and SMN, there would be one clear choice between STR and VIT on tanks. There isn't.

    2. I like the content patches scheudle, but I'd rather have a variety of stuff than everything in one area. Like coil, we had 13 turns of coil. I would have preferred much less turns and then other raids with different themes elsewhere. Same development time, but variation.

    3. -

    4. The current hunt system is a zerg fest, I specifically said this would be limited to your party via spawning

    5. Agreed, though having exp on your alternate jobs would help make leveling secondaries more interesting. Grinding fates/dungeons is pretty lame.

    6. I am not saying remove short end-game raids, I am saying add in stuff that includes a journey with it (or at least some sense of adventure). However, I agree that the reasoning behind the short end game raids makes sense.
    (4)
    Last edited by Kaurie; 07-18-2015 at 07:22 AM. Reason: word count