

Who said anything about getting drunk? Just because I'm drinking beer doesn't mean I'm doing to get drunk.


You are a hero and an inspiration!1. Drink beer
2. Find someone to laugh at
3. Wander around some more
4. Get another beer
5. Get into dungeon run, tell everyone "come with me if you want to live"
6. BRB, restroom run before final boss
7. Get another beer
8. Kill it, laugh with everyone, "have a great nite all"
9. Repeat.
"Be Excellent to Each Other..."
PSN: PGS_CodeCass
I don't fault you for feeling this way. Mmos largely exist to waste time. But this is similar to 2.0 in content but there is more with all of the old game. For you there isn't much to do if all you do is Endgame. And I understand that.
Endgame is tough to mete out because you have to make it worth it and currently all we chase is just i level.



you cleared t1-13 before getting bored.
When in doubt, assume sarcasm


This is a you problem, there's so much to do in this game I can't imagine being bored.
You might just not enjoy the things this game offers. I'm always crafting, gathering, doing stuff at gold saucer, helping people get primal clears, playing triple triad, leveling...it's rare I'm actually standing still.


It is what it is, a theme park MMO. It's great for people who does not play every single day for 6-8 hours. But I can see those who play longer hours can get bored rather quickly. This game is heavily catered to casuals who logs in and play for 3-4 hours at most, and probably not every day either. For those players, this game is more than plenty with variety of things to do.
well if you talk about people doing endgame they don't play 3-4 or 8 hrs a day, the problem is that many have things done in 2 hrs/week cause the endgame in this game is extremely small and will always be small cause instead of increasing the raid with the same ilvl you have ilvl differences of like 30 or so within one raid. that is sick and the perfect recipe to make ppl feel bored as fast as possible. I have no clue why they keep up that pace. Doesn't do anyone good.It is what it is, a theme park MMO. It's great for people who does not play every single day for 6-8 hours. But I can see those who play longer hours can get bored rather quickly. This game is heavily catered to casuals who logs in and play for 3-4 hours at most, and probably not every day either. For those players, this game is more than plenty with variety of things to do.
Not sure what you are looking for, if you have an idea for something different the mmo genre would love it since AMMO, MMORPG, whatever has very similar get to max level, gear for raid, do raid for more gear, rinse and repeat. Some games have a PvP option that turns into get some maps everyonce in a while or get new gear that you need to grind out which once again many people get tired of it. I tend to switch on and off with games to not do one thing too long. I also don't play video games as much as many people, so FFXIV has enough content to keep me happy, but that is as a casual. I think wildstar tried to be almost completely focused on hard end game and they learned that hardcore raiders an mmo cannot sustain,
For me personally, the issue with Wildstar had nothing to do with difficulty or end-game and entirely to do with their class and skill balance and interrupt meta.
As for the OP. I can relate somewhat, I was hoping for a bit more in expansion.
I swear that I read Yoshi said that 2.0 was to get the basics and 3.0 would spice things up. In that, I was expecting end-game to be more varied and try new things, gear to be more interesting (new stats, gear sets and a bit more horizontal progression), possibly adding job customization/traits etc. So far I haven't seen 3.0 spice things up and it seems to largely be a repeat of what we're used to. The usual counter-argument is why would you expect it to change? My answer is because they said it would.
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