Yea, just like Determination is a lesser version of MND/STR/INT.
Which is why I was agreeing with Kiteless that it should effectively be a mitigation version of Determination.
I'm not against RNG. I'm just against the only real mitigation secondary being RNG.
I think they should really make parry better, especially since it's one of the main stats for DRK due to their lack of block and having no hp boost like the warrior does.
I haven't leveled one up yet but I can already see that they're not on par in terms of a Paladin's defense, and not entirely up to a warrior either now.
Paladins have a shield so on top of parrying they can also block, in addition to have some of the strongests mitigations around.
Warriors can only parry but with the expansions they have far more mitigation chances with Raw Intuition and have a slight Parry boost thanks to the new defiance. But even without them, they have a constant 20% healing and 25% hp boost.
Dark Knights have dmg reduction but can't block. They have some dmg mitigation skills and a parry boost, but no healing or hp boosts. They can dish out damage but they're not as strong as a warrior in my opinion.
I think parry should be reworked indeed, especially in help for DRK.
Maybe on top of 20% dmg reduction they could have a boost on parry and the additional chance of parrying magic (like others have suggested): they would become excellent magic breakers and would make them more required on fights where magic damage is more constant.
Offensive secondaries are not worthless, ask any progression group. The additional secondaries from crafted gear is why people were clearing FCoB week one. (Same ilvl more secondaries)
DET was nerfed and then given to us in greater quantities.
The fact that all secondaries all had their scales raised further separates parry from the others.
When parry took 13 points to raise 1% it was bad now it's around 34 points per %. (Needs more testing but 34 is close)
NO JUST NO.
Or or have vitality affect parry since its the main tank stat.
Last edited by Dererk; 07-13-2015 at 11:16 PM.
Source for data? as of 3.01 Parry is only remotely useful to DRK who requires it for low blow and reprisal procs. I imagine with enough parry DRK can be like BRD with Bloodletter procs.
13 parry for 1% might actually make it very useful.
Right now 500 parry seems like its giving like 4% parry.
Does dex still affect parry? I'm thinking that or piety would be helpful for drk.
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