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  1. #11
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Giantbane View Post
    Thrill increases your max hit points by 20% AND heals by that amount. You know how Defiance works? Where it increases your HP and it increases the amount of healing done to you. You know how this makes it work almost exactly like Grit & Shield Oath do in terms of how much damage you can take and how much healing your require? This is despite the fact that Defiance isn't actual mitigation.
    Going to give you the benefit of the doubt on the almost. Because Grit/SOath are better from an MP efficiency perspective by roughly 5%.

    Quote Originally Posted by Giantbane View Post
    Thrill increases your max hit points by 20% AND heals by that amount.
    Thrill increases your max HP, Convalescence increases the amount of healing you receive. Use them at the same time and it works exactly like Defiance does.
    So for all intents and purposes, when you use both abilities together, it works just like the Warrior's version of Rampart & Shadowskin.
    Again the point you’re missing is that a PLD can pop RAMPART and CONV and a DRK can pop Shadow Skin and CONV. This means the only thing in WAR’s benefit (in your comparison) is the thrill of battle being compared to rampart and shadowskin. In fact you’re actually arguing against yourself here because a PLD gets enhanced 30% which makes it even more effective on a PLD.

    edit: Additionally increasing your HP by an factor does not increase mitigation or MP efficiency on heals (well outside of old lustrate), it simply just increases your HP pool. If you don't need that HP the only thing that is of benefit is the self heal that's the only thing you can actually compare.
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    Last edited by PerihVashai; 07-11-2015 at 05:47 AM.