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  1. #21
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Skypirate View Post
    No but seriously. Do you really want the tank to start a fight / boss pull with only 150 tp? Or the Healer has 0 mana? If so you have to be okay with the repercussions. I actually have a friend that when he tanks, if the DPS or somebody pulls off of him or starts a fight without him he just sits there and waits for them to finish. Then He goes and does his own thing. IDK if it really teaches anybody a lesson or not but seriously. 30 seconds is no time at all.
    there's no way we can have 150 TP or 0 MP for a boss fight even if the tank pull as fast as possible.

    and tanks that watch people die should be kicked for trolling.
    (3)
    Last edited by Evangela; 07-09-2015 at 10:36 AM.

  2. #22
    Player
    ParanoidHobo's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luci Travers
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Evangela View Post
    How do you deal with sluggish tanks?
    I don't. Their face is considerably less squishy than my face. They can have a few seconds if they need it. If they're taking a longer than average time I'll alt-tab until I hear them pull.
    (11)

  3. #23
    Player
    Skypirate's Avatar
    Join Date
    Jun 2015
    Posts
    62
    Character
    Reading Rainbow
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Evangela View Post
    there's no way we can have 150 TP or 0 MP for a boss fight even if the tank pull as fast as possible.

    and tanks that watch people die should be kicked for trolling.
    I agree with you that trolls should be kicked.

    To the other point it is VERY Easy for tanks to run out of TP and drop to even below 150 TP. Warriors have Overpower which has a Ridiculous TP Cost. http://ffxiv.consolegameswiki.com/wiki/Overpower As for healers running OOM In a scenario of impatient DPS and warrior having to spam Overpower to grab Hate off of all Mobs it is incredibly Likely a healer will run oom as well. I Would consider half mana Or below unsafe for starting Any next encounter but Especially a Boss Fight.
    (2)
    Anyway, all of the elitism is unwarranted. It isn't as if everyone here is PVPing to compete for openworld Raid bosses or anything like that. Heck, most of us don't even pvp.
    http://na.finalfantasyxiv.com/lodestone/character/6305634/

  4. #24
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Sleigh View Post
    Usually tanks who wait for a pull are waiting for something quite tangible, like healer MP, someone to catch up or watch their cutscene, or perhaps a personal CD (Fight or Flight or Berserk perhaps) about to come off cooldown so they'll have more damage/aggro.

    There are definitely slowpokes out there but in endgame I usually find they have a reason for delays.
    Healer MP is a problem that the healer has to work for, as a WHM main myself I strive to make sure I have the required MP for boss fights after big trash pulls. A tank does not have to hold up the group for me, it is the healers' responsibility and it is a part of learning how to be a better healer to manage your own MP.
    (1)

  5. #25
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Evangela View Post
    there's no way we can have 150 TP or 0 MP for a boss fight even if the tank pull as fast as possible.
    It's actually quite possible to run out of TP on melee with all the SS that's on some of the gear, especially if the other DPS is only moderately geared.

    As for the original post...I deal with them by not being a jerk. If I solo-queue as DPS, I do so knowing that I won't have control of pacing. That is the tank's responsibility.
    (4)

  6. #26
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by tocsin View Post
    Unfortunately, this is fairly common, at least with a lot of low level dungeons. One thing that you may consider, at least in my experience while leveling, is that healing in general if completely overpowered at that level, to be able to deal with potential issues like this. It may be a good time getting practice in pulling a bit faster, and more fluidly. at level 50, speed pulling is all people do, so starting practicing early is amazing.

    My unofficial goal in a dungeon is to make sure that the healer at no point ever feels bored while running through the dungeon. when I see a SCH especially, I will start the dungeon with saying "we're gonna have some fun, heals!" in party chat, and then after the initial buffs, I'm off pulling 1-2 groups like no tomorrow, and pulling the next groups before the last mobs die. It earns the healers commendation almost every time.

    I'm 95% sure that if you are pulling at a respectable speed, the dps aren't running in front of you either. they are too busy killing the last mobs you hit, while you are running for the next set.

    Its great to be the one setting the pace, but the pace has to be set at the pace that is optimal for what the group can handle. if you go too fast, you wipe. you go too slow, the dps get bored and start pulling for you. Determining what a group can handle is the other half of the job.
    found this post in some old thread and I hope I meet tanks like this more often.
    (0)

  7. #27
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Chiramu View Post
    Healer MP is a problem that the healer has to work for, as a WHM main myself I strive to make sure I have the required MP for boss fights after big trash pulls. A tank does not have to hold up the group for me, it is the healers' responsibility and it is a part of learning how to be a better healer to manage your own MP.
    That only applies to situations within reason though. Many tanks insist on chain-pulling to maximize instance completion speed. However, because chain-pulling means that there's always at least 1 enemy in combat, the out-of-combat MP regeneration will never apply (and in-combat MP regeneration is abysmal). What this means is that chain-pulling is actually more detrimental to instance completion speed (more-so for AST and WHM since SCH is an MP battery) because less MP can go towards DPS. Then there's also the situation when the DDs are taking a little too long to kill enemies (which is more common in 3.0 than in 2.0 since enemy HP pools in 3.0 are 2-3x higher per level) which can also lead to MP strain before the next pull (enemies in 3.0 also hit 2-3x harder than their 2.0 counterparts per level). Basically, there's a lot more to worry about in 3.0 than in 2.0 when it comes to running dungeons since SE decided to change a lot of things up to increase difficulty. Tanks, healers, and DDs need to understand this first before bum-rushing a level 51+ dungeon.
    (3)

  8. #28
    Player
    OpticOcelot's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Lupin Sphere
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Hayward View Post
    You know what's annoying? Gun-jumping DPS getting themselves (and others) killed needlessly because they didn't take their Ritalin and can't sit still for 30 seconds.
    If i could like this twice.. lol
    (4)

  9. #29
    Player
    Kytori's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Sin Kytori
    World
    Gilgamesh
    Main Class
    Ninja Lv 51
    Tanks are expected to know the mechanics of every fight. I'd say some of that time, it's possible they are reading about the fight online.
    (6)

  10. #30
    Player
    Synovius's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Lala Swell
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    How do I deal with sluggish tanks as a BLM? I pull. And then if the tank just sits there after that pack is dead and complains that I should have patience, I pull the next pack too. Rinse/repeat until we're at the boss or until we get a new tank.

    I don't mind tanks pulling at a leisurely pace but, largely, people don't have time to spend an entire hour on a single dungeon that can be completed in 20 minutes.
    (4)
    Lala Swell - Death and Taxes
    You can lead a man to fish in water, but you should never throw two or more birds in a glass house... or something like that

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