Down time cuz of getting quick tips from FC/LS chat right then and there.
Or FC/LS chatting to their friend in the same party on how to do the coming fight.
Down time is fine.
Ppl naturally get faster after re-runs.
Too bad. But deal with it.
Down time cuz of getting quick tips from FC/LS chat right then and there.
Or FC/LS chatting to their friend in the same party on how to do the coming fight.
Down time is fine.
Ppl naturally get faster after re-runs.
Too bad. But deal with it.
Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/
Had a JP player like that.How do I deal with sluggish tanks as a BLM? I pull. And then if the tank just sits there after that pack is dead and complains that I should have patience, I pull the next pack too. Rinse/repeat until we're at the boss or until we get a new tank.
I don't mind tanks pulling at a leisurely pace but, largely, people don't have time to spend an entire hour on a single dungeon that can be completed in 20 minutes.
"You pull - you deal with it"
BLM got wrecked and QQ-left before could dismiss.
Good riddance.
Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/
Shoulder Tackle, Featherfoot, Keen Flurry, Second Wind, Bloodbath, deal with it.
Either you wind up with a healer who's just as impatient and is happy to have someone to heal, or they're a cream puff megababby and let you die because "you didn't follow the role rules"--not that it's any slower than waiting for the PLD to wait for Sentinel, SS himself, and tie his shoelaces before every pull.
Last edited by Almalexia; 07-13-2015 at 03:16 PM.
In pve be good is to be fast. That's all. It's so easy that nothing else count more than speed.
If you're lvl 50+ you have to know how to manage your mp as a healer, how to manage your suvivability as a tank and how to optimize your dps as a damage dealer regarding the situation.
It can happen tanks or healers make a mistake... no problem, just try harder. But don't act like a psychopath bipolar. Go fast, go furious !
I met one of them in the Aery yesterday. so many groups of enemies in this place will have more dragons join up the fight later and the tortoise tank pulled every group of enemies back 30 feet to avoid the adds. it's so annoying. even non-60 tanks can pull more than one group but that tank tried to split them.
Sorry disagree with you on this. If you pull it without waiting for a tank first, then you can die and get the trip back to the beginning of the dungeon. Only time I will intervene is if the healer tries to heal them. Other than that, well take the lesson and learn from it. And if I get kicked for being a "troll" as you call it, then so be it. If anything the DPS ought to be kicked for the same reason.
I look at it this way-- you're killing the same amount of health anyway among the mobs, so I don't care if the pack is big or small. A tank can still move at a steady pace between packs and you aren't going to lose that much time.
For example, when leveling my MCH in DD, I had tanks that pulled the entire pack and tanks that just pulled the packs near the crystals. Sometimes, pulling the entire pack actually took longer to kill because I was running out of TP trying to spam my AoE with no chance to really regen it outside of Invigorate. Now if we had a BLM or some something, it might have been easier, but we didn't. We had two TP users who ran dry quickly instead.
It's not the size of the pull that matters, imo, it's the pace you set in between.
I'm fairly patient, though, as well. I don't need a tank to be constantly charging from group to group (though I wouldn't want them standing around for minutes between pulls either).
If they know they are being sluggish then that's the problem, if they are doing it by accident or they are new then that's ok with me.
Tanks that are slow for no reason should be vote kicked and just re que.
I just try to dps as hard as I can, so the dungeon goes by faster.
I always run my full opener with all CDs on trash (except consumables, cause I'm not rich). Everything is back up by the time you get to the bosses anyways, or they'll come off cd in the middle of the boss fight.
You can't do much about slow tanks/healers, except be fast yourself.
See, to me, it's not even about being in a rush to finish a dungeon. most dps these days have buffs they are struggling to keep going. Greased Lightning, Blood of the Dragon, Aethertrail, Enochian, Huton. In most cases, if these buffs fall off, they are lost, either until their timer resets, or their stacks are built back up from the ground up. It is the most frustrating thing to just watch your buff, and with it, your dps potential, tick down, with nothing you can do to stop it.
And I don't just dps. I tank too. Short of Alex Savage, I've tanked every dungeon in this entire expansion many many times, there is (with very few extreme exceptions) no good reason you can't move from group to group in a swift manner. And if your philosophy is that you can go as fast or as slow as you like, and the rest of the party doesn't matter, you are a terrible tank, and I will be glad to vote kick you for harassment.
Content too hard? Too much rng? Too much effort for the item you want?
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