
So, basically, we could stance dance right after the opener? Using Wild Fire as a "chronometer" to put GB on again?Because math is fun
Split
GB 140.00 * 1.20 * 1.05 * 1.30 = 229.32
NGB 140.00 * 1.20 * 1.05 + 88.00 = 264.40
Slug
GB 180.00 * 1.20 * 1.05 * 1.30 = 294.84
NGB 180.00 * 1.20 * 1.05 + 88.00 = 314.80
Clean
GB 200.00 * 1.20 * 1.05 * 1.30 = 327.60
NGB 200.00 * 1.20 * 1.05 + 88.00 = 340.00
Granted, that is dependent on the fact that auto attack potency is calculated as weapon delay/3.00 * 100. In the machinist case, 2.64/3.00*100 = 88.00. Given the calculations (short of a stupid mistake) it seems stance dancing could be a thing.
Thought process being, only stance dance if the following are true:
Is lead shot dot up? Yes
Is gauss round on cooldown? Yes
Is ricochet on cooldown? Yes
If my tests are anything to go by;
-Fulltime GB 3.01 has seen a straight up damage increase compared to before it.
- Burst GB dps has gone down a bit due to Ricochet being nerfed. Before you'd go into GB, burst everything during wildfire, then disable it to regain auto attacks (which at the time was superior to the 20% buff from GB)
____________________
Not quite. I would suggest dropping GB after you exhaust the last gauss round in the opener. Then putting it back up again when you have to reapply lead shot. The stance dance could only work if you have used lead shot (dot time still remains) & ricochet/gauss round are on CD.
I would say this calculation suggests that you could drop GB after opener and not suffer DPS loss. However, this calculation assumes that your AA hit all the time, which in a real battle that might not be the case.
Well, the gauss round adds another 36.86 dps every 2.5 seconds under the same conditions. That is if you split the potency per cast over the normal 2.5 second GCD. Basically, you lose dps if you miss casting a gauss round because of AA. Although, if you could get the benefit of gauss round + auto attack, you have added dps. All in theory of course![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote






