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  1. #1
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Blank is a dps increase in pretty much all bosses (they're all immune to knockback).

    And noone really cares about optimal trash rotation =D
    (1)

  2. #2
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    What does wildfire actually do? I find the tooltip a bit misleading

    Does it lower dps while under it by 25% then apply at end of use?
    Does it just take 25% of the dmg you did while under it and apply at end?

    Seems it is only worthwhile on bosses and pointless everywhere else bar soloing, wish it was a self target ability instead of 1 mob, that way you could build its power up and unleash its proc on your mob of choice
    (0)

  3. #3
    Player
    Elizabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Minerva Cho
    World
    Excalibur
    Main Class
    Ninja Lv 68
    Quote Originally Posted by Stupiduglytaru View Post
    Does it just take 25% of the dmg you did while under it and apply at end?
    That's correct.

    Well, according to the japanese forums (thanks to @kiyamashuuichi), here's a full buff Wild Fire (lvl56 MCH) dmg:

    Gauss Barrel ON = 1900 to about 2000
    Gauss Barrel OFF = about 2100-2200

    Now i'm confused if it's better to do an opening with GB or not :/
    (4)

  4. #4
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Elizabeth View Post
    That's correct.

    Well, according to the japanese forums (thanks to @kiyamashuuichi), here's a full buff Wild Fire (lvl56 MCH) dmg:

    Gauss Barrel ON = 1900 to about 2000
    Gauss Barrel OFF = about 2100-2200

    Now i'm confused if it's better to do an opening with GB or not :/
    It's starting to become apparent that something is very off, not working as intended with MCH and Gauss Barrel
    (0)

  5. #5
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Elizabeth View Post
    That's correct.

    Well, according to the japanese forums (thanks to @kiyamashuuichi), here's a full buff Wild Fire (lvl56 MCH) dmg:

    Gauss Barrel ON = 1900 to about 2000
    Gauss Barrel OFF = about 2100-2200

    Now i'm confused if it's better to do an opening with GB or not :/
    So I did some tests in game again as well as creating a rough spreadsheet of the first 20 seconds of an opener, and yeah, Wildfire basically does more damage without Gauss Barrel even if you cancel Gauss Barrel after the first Clean Shot. The discrepancies in the opener starting with Gauss Barrel and without were taken from 20 samples, but I guess RNG acts up. And so, it's not worth hard casting Gauss Barrel either.

    Here's the spreadsheet with the math done: https://docs.google.com/spreadsheets...it?usp=sharing



    ): Gauss Barrel is basically useless other than for AoE pulls.

    EDIT: Whoops, forgot to extend the GB openers to 20 seconds, GB is worth using only until Clean Shot after all for higher overall DPS in the first 20 seconds but not higher Wildfire damage.
    (2)
    Last edited by Cascadi; 06-23-2015 at 02:49 AM.

  6. #6
    Player
    Cupbot's Avatar
    Join Date
    Dec 2013
    Posts
    6
    Character
    Cup Bot
    World
    Zalera
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Cascadi View Post

    Here's the spreadsheet with the math done: https://docs.google.com/spreadsheets...it?usp=sharing



    ): Gauss Barrel is basically useless other than for AoE pulls.

    EDIT: Whoops, forgot to extend the GB openers to 20 seconds, GB is worth using only until Clean Shot after all for higher overall DPS in the first 20 seconds but not higher Wildfire damage.
    Does the spreadsheet account for rapid fire? Ideally you would open with rapid fire and gauss, then cancel after the first crit clean shot.
    (0)

  7. #7
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Cupbot View Post
    Does the spreadsheet account for rapid fire? Ideally you would open with rapid fire and gauss, then cancel after the first crit clean shot.
    The spreadsheet accounts for rapid fire and assumes you start with 5 ammo. If you do not start with 5 ammo, having Gauss Barrel at all in the opener is a large DPS loss, so if you do not want to use Reload/Quick Reload pre-pull, you can just go open without Gauss Barrel.
    (0)

  8. #8
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    I misread thanks for the answer

    I really like machinist currently 40, looking forward to testing it pvp. Should have some excellent burst combined with between the eyes.
    (0)
    Last edited by Stupiduglytaru; 06-22-2015 at 09:50 PM.

  9. #9
    Player
    ChespinXL's Avatar
    Join Date
    Jun 2015
    Posts
    7
    Character
    Chespin Xl
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    I am not sure if anyone mentioned this. You can have you Gauss Barrel up without casting when you have Rapid Fire buff. Could this benefit and alter the rotation?
    (0)

  10. #10
    Player
    Keylus's Avatar
    Join Date
    Apr 2015
    Posts
    136
    Character
    Keylus Laststorm
    World
    Siren
    Main Class
    Machinist Lv 60
    Since rapid fire only last 3 weapon skills, would it be better if we cast it before any other buff in the opener? Even if you want it to line up with Wildfire you can delay it later
    And well... I don't think that you will have 50 sec count down in most of the pulls, even if you are in a static, I know that it gives you more damage in teoria but it is not practical
    For gauss, I have a question since I am still not high level, how many cast time does it add?
    For the opener, maybe deactivate it after gauss round and ricochet would be optimal, so maybe would be optimal to use those two ASAP
    (0)

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