Quote Originally Posted by Viar View Post
Oh. I see your point now. However, there is something wrong with your math.

I'll give AA's 80 potency, no more. HS non-crit was pretty much double the damage of AA back in 2.xx, so here we go. 480 potency against 80x6 AA for BRD's with heavy latency issues and 3+ delay or 80x8 for 3- delay or very precise timing. All in all, Barrage'd EA is equal to Barrage'd AA or dwarfed by 160 potency. Then we can look at multiplier which is not moot, mind you. EA now sits in-between them due to that multiplier. Crit factor is huge, with pretty much every Barrage being buffed by IR and each AA having a chance to crit, I admit. But on a very bad RNG night, Triple Barrage < Barrage'd EA < Quad.

Did I prove myself wrong? Yeah, but doing math is always fun.

By this same logic, EA should sit at 9 sec CD. Sigh.
So you'r just giving out potencies now? AA potency pre 3.0 was calculated like this "Weapon Delay / 3 = AA potency" all the popular bow's pre 3.0 (think dreadwyrm, zeta) were 3,2delay or more. That's more than 100 potency per AA.
I just said roughly 100 potency in my calculations as there were a couple bows below 3sec delay too, but not the most wanted ones. So for example AA's with a Dreadwyrm bow would have been almost 107potency making old quad barrage value of over 850 with it that also had the benefit of crits.