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  1. #11
    Player
    Tua's Avatar
    Join Date
    Aug 2013
    Location
    Odin's pocket
    Posts
    58
    Character
    Tua Teatime
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Croisciento View Post
    Good Bards knew they should stand still to output as much damage as they could because of AA, I think this change was aimed at the latter.
    However, good bards also knew how to move and keep up AA, and the freedom of movement allowed them to react and adapt quicker in battle. To me it feels like SE just dumbed down the entire class, making it clunkier and slower, and the only players who benefited of the current iteration of the WM were the actually bad ones that had no clue AAs even existed.
    (4)
    Tua Teatime | ♦ Machinist ♦ | Odin [EU]
    twitch.tv/tuatime | twitter.com/tuatime

  2. #12
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    The freedom of movement with higher DPS is not going to happen, everyone needs to just get over that.

    Minuet is a DPS boost if you're good at it endgame, if you aren't using it whenever you can you're doing it wrong. The incoming buffs will make this more apparent most likely.

    You're casting your weaponskills but you're still more mobile than your typical caster. You don't actually have to stand in one spot. Get used to it or switch classes, i guess.
    (1)

  3. #13
    Player
    Cirgellon's Avatar
    Join Date
    Mar 2015
    Posts
    185
    Character
    Cirgellon Dailemont
    World
    Behemoth
    Main Class
    Archer Lv 70
    You all could just ignore the new song... I keep seeing complaints with no explanation of why it has to be used. I main a bard and I haven't used the new song for more than 2 minutes total. I'm still out parsing most dps in the extreme trials, so bard really isn't as bad as some are claiming. Don't use the new stance if you don't like it. Simple solution.
    (0)

  4. #14
    Player
    JohnMccain's Avatar
    Join Date
    May 2014
    Posts
    75
    Character
    Kiki Bronzetail
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Croisciento View Post
    -
    People clearly haven't played pre 3.0 BRD. BRD never lost dps while moving. The only thing that was a dps loss movement wise was not facing the target. In fact movement was required in order to do max dps with repelling shot.
    (2)

  5. #15
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by xXRaineXx View Post
    OP snip
    If you'll excuse the somewhat snarky overtone(As it was intended for a different thread), i'll post my response to someone else who was complaining about Bards, as this is pretty much how i feel about Minuet right now.
    Please also keep in mind that i live in Australia, so lag is a huge factor for me.

    I still don't get the hatred for Minuet and Gauss Barrel. They are not boosting our DPS as much as they should, but thats just a numbers tweak away from being fine.

    Breaking Bards? Uhh ... I hated Bard during 2.x, got to 50 only for the achievement/title.
    Now though? Minuet makes Bard feel way better to play.
    -I dont feel like a BLM, my casts are short enough to allow me most of my mobility by stutter stepping.
    -I love seeing big crits (Well, big for a Bard!) while using Minuet.
    -I love the hand in the quiver animation for the cast.
    -I love that Iron Jaws not only refreshes DoTs back to full but also gives said DoTs Rs/BfB/IR/HE damage bonuses to the refreshed DoTs. Proper timing lets me have a 20% bonus damage to my DoTs for 36 seconds straight, while also trading a WB for HS.
    -I love that Empy Arrow is off the global recast, and has a RECAST of 15 seconds (reduced via Skill Speed) rather than a flat cooldown while ALSO being off the global recast.
    -Sidewinder looks like its going to be a delicious nuke.
    -Wardens looks like its going to be VERY handy once they make it easier to cast.

    All these things together have taken BRD to my second favorite Job next to MCH.
    While there has been some very vocal outrage, I for one am quite happy with how Minuet changed up the Bard, and is now much more fun for me to play.

    Quote Originally Posted by xXRaineXx View Post
    I wanted to facepalm myself so hard when people tried to argue that Barrage wasn't nerfed in any way and rather buffed since you will play in Minuet 100% of the anyways...(ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻ (ノಠ益ಠ)ノ彡┻━┻
    Depends on how you look at it. Barrage in its old form was invisible damage (outside of seeing the AA damage pop up 3 times) Sure it was damage and therefore good, but at 2.5 seconds between AAs? You get 5 Barraged AAs. Barely 1k damage all up.
    Take the new Barrage.
    Barrage -> Empy Arrow -> 3.4k damage at 58.
    I'd say it was buffed.
    (2)
    Last edited by Sylve; 07-06-2015 at 11:55 PM.

  6. #16
    Player
    Korashy's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    So I'm trying to figure this out? What exactly is the problem with Bard (i'm not asking to troll). I've seen a couple bards parsing over 700-800 in fights.
    (1)

  7. #17
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Edellis View Post
    The freedom of movement with higher DPS is not going to happen, everyone needs to just get over that.

    Minuet is a DPS boost if you're good at it endgame, if you aren't using it whenever you can you're doing it wrong. The incoming buffs will make this more apparent most likely.

    You're casting your weaponskills but you're still more mobile than your typical caster. You don't actually have to stand in one spot. Get used to it or switch classes, i guess.
    Not going to happen why? Classes should be about play style choice. Freedom of movement and good dps is fine. And people will not and should not get use to core changes to what a class was. So ya..
    (0)

  8. #18
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Humorless View Post
    And why was this worth yet another thread? .

    Im sure SE's hard drive has enough space. You can also choose to not enter "yet another" thread that was obviously a bard thread. And lol what do you expect from a forum...this class balance is god awful and for brds and probably blms it really casts a shadow of disappointment over the entire expansion to have your class ruined because some idiot thought he had a good idea.

    I honestly wouldn't be surprised if the guy in charge of class balance has had a dent made to his wages.
    (3)

  9. #19
    Player
    Croisciento's Avatar
    Join Date
    Jan 2014
    Posts
    66
    Character
    Croi Sciento
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by JohnMccain View Post
    People clearly haven't played pre 3.0 BRD. BRD never lost dps while moving. The only thing that was a dps loss movement wise was not facing the target. In fact movement was required in order to do max dps with repelling shot.
    Its hard to not loose DPS while moving. Some people are using legacy mode while some don't. Also even while not using legacy I still had dps drops when moving even thought I was clearly moving around by strafing. The only way I've found to deal with this was to use the focus feature. So I wouldn't say you're not loosing dps everytime you move but from my experience you loose some.
    (0)

  10. #20
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Sylve View Post
    Snip
    Pretty much every point you make has nothing to do with performance or is wrong.

    The only point debatable is this:
    -I dont feel like a BLM, my casts are short enough to allow me most of my mobility by stutter stepping.

    Nothing to do with actual performance:
    -I love seeing big crits (Well, big for a Bard!) while using Minuet.
    (Your preference)
    -I love the hand in the quiver animation for the cast.
    (Your preference)
    -I love that Empy Arrow is off the global recast, and has a RECAST of 15 seconds (reduced via Skill Speed) rather than a flat cooldown while ALSO being off the global recast.
    (Your preference and the skill being separate from other casts doesn't fix the fact that WM is already messing up the OGCD flow)

    (Partially) wrong:
    -I love that Iron Jaws not only refreshes DoTs back to full but also gives said DoTs Rs/BfB/IR/HE damage bonuses to the refreshed DoTs. Proper timing lets me have a 20% bonus damage to my DoTs for 36 seconds straight, while also trading a WB for HS.
    (Refreshing dots the old way still carried over buffs, it's not something specific to IJ, other than that yes the skill is strong, but locked behind WM which as already been said everywhere comes with issues.)
    -Wardens looks like its going to be VERY handy once they make it easier to cast.
    (Don't think there are many skills that are more useless than this out there right now, it doesn't actually block anything important and 3sec cast time for only 30sec uptime.)
    -Sidewinder looks like its going to be a delicious nuke.
    (Strong for a BRD skill, but 60sec cooldown and with BRD weapon DMG not anywhere close to other high hitting skills from other classes, so it's very basic)
    Depends on how you look at it. Barrage in its old form was invisible damage (outside of seeing the AA damage pop up 3 times) Sure it was damage and therefore good, but at 2.5 seconds between AAs? You get 5 Barraged AAs. Barely 1k damage all up.
    Take the new Barrage. Barrage -> Empy Arrow -> 3.4k damage at 58. I'd say it was buffed.
    (Your math on Barrage is completely off. The old Barrage (tripple for those that didn't know how to quad) did 6 bonus AA's. Those that did know had to Quad Barrage were getting 8 bonus AA's out of it. The damage not being flashy doesn't mean it was lower. Quad barrage was worth roughly 800 potency where tripple was worth roughly 600. Your Empyrian Arrow is worth 2x240 or 480 potency with the new barrage 800>480, 600>480 too. It would work a bit different now with det nerf, but that doesn't mean that didn't translate into the new barrage vs old one as a nerf.)
    (4)

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