This is probably gonna sound weird since I main nin but what was the rotation I know most of the abilities used but it was going to fast I have a hard time following and putting it in categorically?new parse video 4mins
https://www.youtube.com/watch?v=TVc1DFdo340
i feel like the most unnoticed dps increase is that your DE gets the slashing bonus of the next DE so you wanna try to get it back on right as its about to fall off, and you have to look at where you're at and your latency if you can afford a raiton or a fuma in order to make that happen.
Last edited by SkyRobo1; 07-03-2015 at 08:35 AM.
b4b - se - ir - gs - xpot - de - suiton - se - TA - kassatsu - sf - raiton - mutilate - dwd - se - mug + jug - gs - duality - ae
put it in the description now =)!
there's no real point in casting suiton anywhere other than right as the pull happens anymore if you're going to trick attack within the 10s window imo. the 8s-10s of your ninjutsu cd you lose is not a big deal anymore because of armor crush; having to do a 3 step in the middle of your opener is a big deal in comparison
very good point. will have to adjust my opener. thanks for that!there's no real point in casting suiton anywhere other than right as the pull happens anymore if you're going to trick attack within the 10s window imo. the 8s-10s of your ninjutsu cd you lose is not a big deal anymore because of armor crush; having to do a 3 step in the middle of your opener is a big deal in comparison
dancing edge probably doesn't go with SF because the nin skills at 50 would have been identical to drg minus impulse drive. now with armor crush and... whatever the hell mess drgs have gotten themselves into it wouldn't be so obvious.
i know sadly we need to reduce the number of possible combo, for make the whole more smooth. we can't swicth the effect of dancing edge to another skill, because it will leave DE without effect and a useless skill
we can't place AC behind SF or the fact to choice for use it will become pointless since we will simply do it every 18 second.
it was the only option i did found for make it all more stable and more important, will open more room for add new stuff later. because if you look at it, we already reach the point of saturation with this weaponskill combo. they have the room for add one more skill behind SF and nothing much.
another point important, it will make the ninja less dependant of the warrior since it will become easier to maintain our debuff. if that make us pre heavensward more like a dragoon, it's a small price.
another point, dragoon effect generally last far longer than our:
- Disembowel = 30 second, dancing edge = 20 second
- chaos thrust = 30 second, shadowfangs = 18 second
- Phlebotomize = 24 second, Mutilate = 30 second (the only one we have of longer)
even if our combo pre heavensward will be close of the dragoon, since our duration are shorter we will need to applicate them more often. and all of this while still using ninjutsu that is every 20 second.
The only reason why dancing edge is lower is because it also gives the healing debuff. If it wasn't for that it'd probably be longer.another point important, it will make the ninja less dependant of the warrior since it will become easier to maintain our debuff. if that make us pre heavensward more like a dragoon, it's a small price.
another point, dragoon effect generally last far longer than our:
- Disembowel = 30 second, dancing edge = 20 second
- chaos thrust = 30 second, shadowfangs = 18 second
- Phlebotomize = 24 second, Mutilate = 30 second (the only one we have of longer)
I like to use this rotation as well B4B > SE (IR) > GS (XPot) > DE (Suiton) > SE (TA) > SF (Kass) > MUT (Raiton) > SE (DWID) > GS (Duality) > AE (Mug) > SE
I have one question though, how is everyone able to get around how unreliable mudras are when it comes to them registering as being activated. In the rotations posted, things like suiton and raiton are bracketed as if they take the same time as an ogcd, but getting a 3 mudra ninjutsu off can take between 1-3 seconds depending on what mood the server is in, despite me keeping a steady 70ping. Is there anything I can do externally to help with the mudra lag?
@Lurel
If you're on pc, you can use a vpn like wtfast or battleping. If you're on console, then yeah, not much you can do unfortunately...
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