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  1. #221
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by OneWingedSora View Post
    In progression 30-40 DPS difference is a pretty big deal, yes.
    No it isn't when the group dps is over 2500. That's slightly more than 1%
    (0)

  2. #222
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by hallena View Post
    No it isn't when the group dps is over 2500. That's slightly more than 1%
    1% can be the difference between hitting and enrage or not
    (0)
    Kairi™

  3. #223
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by OneWingedSora View Post
    1% can be the difference between hitting and enrage or not
    I don't even know why i'm replying at this point. If the boss enrage at 1% then tell your warrior to drop his tanking stance when offtanking. Or tell your healer to stop spamming cure II/adlo so the bard can sing less.
    30 dps added to 2500 dps fighting a boss with 1million hp is literally 3-4 seconds saved
    (5)
    Last edited by hallena; 06-29-2015 at 04:10 AM.

  4. #224
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by hallena View Post
    No it isn't when the group dps is over 2500. That's slightly more than 1%
    While it's small, at its inception the DPS checks were pretty dang tight for certain things. T12, pushing 4 Bennu was pretty close first week or two (ironically SMN was the best at it then due to Blackfires having vuln up rather than HP down) and 40 DPS could be a Bennu for sure. The difference between 4 Bennu and 5 Bennu, man, not only was it a massive heal/tank survivability boost, but having to burn down another Bennu was a serious DPS sink, meaning you had to spend more time and more CDs in Bennu phase. T13, it could be an extra Flatten in P1, or the difference between seeing enrage or not seeing it in T13.

    I agree that 30-40 DPS isn't a big deal in a vacuum, but when it lets you do or skip things you couldn't normally do, that was where it let you shine.
    (1)

  5. #225
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by hallena View Post
    I don't even know why i'm replying at this point. If the boss enrage at 1% then tell your warrior to drop his tanking stance when offtanking. Or tell your healer to spam cure II/adlo less so the bard can sing less
    Spoken like someone who has never been through progression.
    (1)
    Kairi™

  6. #226
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sleigh View Post
    While it's small, at its inception the DPS checks were pretty dang tight for certain things. T12, pushing 4 Bennu was pretty close first week or two (ironically SMN was the best at it then due to Blackfires having vuln up rather than HP down) and 40 DPS could be a Bennu for sure. The difference between 4 Bennu and 5 Bennu, man, not only was it a massive heal/tank survivability boost, but having to burn down another Bennu was a serious DPS sink, meaning you had to spend more time and more CDs in Bennu phase. T13, it could be an extra Flatten in P1, or the difference between seeing enrage or not seeing it in T13.

    I agree that 30-40 DPS isn't a big deal in a vacuum, but when it lets you do or skip things you couldn't normally do, that was where it let you shine.
    If 30 dps was such a big deal back then, it goes to show how fucked BLM is because the difference between smn and blm when movement is involved is more than 30

    Spoken like someone who has never been through progression.
    It's not like i have my bis extreme, ravana extreme, t1-2-3-4-5-6-7-8-9-10-11-12-13 kills before echo or anything.
    (5)
    Last edited by hallena; 06-29-2015 at 04:18 AM.

  7. #227
    Player
    Fatshine's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    215
    Character
    Magnus Valerius
    World
    Ultros
    Main Class
    Gunbreaker Lv 90
    Now that I have gotten to 60, yeah I can say SMN is better at AOE than BLM. Even before 3.0, the BLM had to be really good to best me at AOE. Now I absolutely wreck everything in my path, and it feels damn good! However, I still feel for BLM mains, I did start out as a Thaumaturge after all. I believe if SE nerfed Flare, then Fire II should receive a buff in order to bring BLM up to par with SMN. We are casters, we are AOE gods after all. Also based on what I have read /heard, BLM is totally fine until they have to move. High movement cripples them even more than before. SE has to take a look at how Enochian, Fire IV, and Blizzard IV work again. I'm surprised they haven't let Firestarter stack up til two since so many requested it to help with movement. Let's not play the Nerf this job because mine sucks game guys, instead try to offer reasonable changes to improve your job.
    (5)
    Quote Originally Posted by Dhex View Post
    Why would you pay for a game, to pay an RMT, to pay other players to play the game for you?

  8. #228
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Fatshine View Post
    snip.
    Wow, finally a smn who don't have some sort of vendetta against blm for some reason.
    (4)

  9. #229
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Personally I am baffled as to why F4 and B4 do not refresh their respective buffs.
    I understand that they want us to still use the older spells during Enochian, but thats why the rank 4 spells should "refresh but not apply".
    As I understand, at 60 you have to manage refreshing Enoch, maintaining AF3 while spamming F4, and all the other movement related aspects.
    At the very least allow F4 to refresh AF3, so we will have to track just our mp, Enoch timers, and movement, using B3 and F3 to perform the required Alignment Switching, while having F4 maintain (but not apply) AF3.
    (4)

  10. #230
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kenji1134 View Post
    Personally I am baffled as to why F4 and B4 do not refresh their respective buffs.
    I understand that they want us to still use the older spells during Enochian, but thats why the rank 4 spells should "refresh but not apply".
    As I understand, at 60 you have to manage refreshing Enoch, maintaining AF3 while spamming F4, and all the other movement related aspects.
    At the very least allow F4 to refresh AF3, so we will have to track just our mp, Enoch timers, and movement, using B3 and F3 to perform the required Alignment Switching, while having F4 maintain (but not apply) AF3.
    IDK, I actually like the current synergy between F1, F3, and F4. They all have a use and it's a maintenance system, it creates a kind of rotation but also a priority system when things go wrong.

    I just wish the F1 usage wasn't so strict due to timers. Heaven help you if you get interrupted near the end of your F4 or your F1 cast and don't have Swiftcast.
    (0)

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